It is not that common today but Darkworks released a prototype demo of their next project, a survival horror entitled Black Death. Their goal is to get as much feedback on the demo as possible so they can actually make the best possible game, and possibly the game you want to play. At a time when players blame the developers for imposing their vision of how a game should be, I think it's a pretty nice move. Of course, being a prototype, it means you can't expect every aspect of the game to be polished yet. You can find the demo and more importantly leave your feedback at this address. In the meantime, you can also watch our first video (1080p 60 fps) showing the first half of the demo and get a feel of the game's spooky atmosphere. Update: Second part added.
If you wanna condone piracy, don't do it on the front page of this site. (19 minutes ago)
@nostradamus: there were two bosses in the beta, here's playthrough - [url] (2 Hours ago)
DirextX 12 related stuff for X1 at GDC, hmm: [url] (2 Hours ago)
from the HDR on Firelink shrine, to the overthe top lighting your character emits all the time, by using a skull lantern on the catacombs. The PS3 beta had the mirror knight level? (3 Hours ago)
one boss isn't lighting. all levels of DS have different composition of lighting for the level and not a simple and unique GI. (3 Hours ago)
dunno what to think, lighting definitely has taken huge hit. Kinda shame, since with all of the effects ps3 beta ran fine. (3 Hours ago)
some say console are shaper than dark souls... more resolution? no blur induced by shitty AA implemented? i need more intel, pirates. (3 Hours ago)