Zen United and Arc System Works have just announced that Blazblue: Continuum Shift will hit European stores in October 2010. In addition they sent us this trailer focusing on the new features of this episode.
BRISTOL (Thursday 3rd June) Zen United / Arc System Works are pleased to announce that BlazBlue: Continuum Shift, the sequel to the acclaimed Calamity Trigger, will be making its way across Europe in October 2010 on Xbox 360® and PlayStation® 3.
In addition to the already-stunning HD 2D graphics and progressive fighting mechanics that have made it one of the most exciting entrants into the fighting genre in recent years, Continuum Shift will be delivering a wealth of improvements and extra content to satisfy everyone from hardcore veterans to BlazBlue novices.
Continuum Shift will deliver;
A BRAND NEW STORY
Following on from the events of the acclaimed Calamity Trigger story, this new chapter introduces 28 individual stories, voiced in both Japanese and English. BlazBlue: Continuum Shift offers twice the story content of its predecessor.
7 NEW CHARACTERS
Including the sinister Hazama, the deadly Lambda, brutally efficient Tsubaki and the ungodly power of Noel evolution, Mu.
15 NEW STAGES
Featuring more of the gorgeous, detailed 3D backgrounds that give BlazBlue its unique style – the total battle arena count now stands at a massive 29!
4 NEW MODES
BEGINNER MODE: Replacing Calamity Trigger’s Easy Special, Beginner Mode levels the playing field by introducing an innovative control scheme for novices.
TUTORIAL: Directly answering critics, Continuum Shift offers an exhaustive tutorial teaching the incredible breadth of BlazBlue’s strategies and tactics.
CHALLENGE: A massive master class of 300 challenges that will take you through every character’s unique specials and deadly combos.
LEGION: The compelling single-player Legion Mode from Calamity Trigger Portable returns. Recruit fighters to your army and take territory from your opponent in an enhanced version that features new, more complex maps.
Expect your favourite characters to have some new tricks up their sleeves! Arc System Works have tweaked and refined the incredible fighting mechanics so BlazBlue plays better than ever before.
With such a wealth of new content, BlazBlue: Continuum Shift is a real step up from its predecessor – and helps cement its position as one the freshest, most compelling fighting experiences you’re likely to play this year.
BlazBlue: Continuum Shift will be available around Europe in October 2010 on Xbox 360® and PlayStation® 3.
@KORNdog: Speaking of Spiders, I finished Technomancer yesterday. Fun game but dragged down by WAY too much backtracking and lack of different locations. (2 Hours ago)
@KORNdog: I'm not far enough into the game yet but I heard the game world is very interesting and full of great quests with multiple choices. Those kinda things sound great to me. (2 Hours ago)
i honestly think they'd do better making something on a smaller scale. like an isometric action RPG. that spiders (developer) could do with going that direction too. (3 Hours ago)
@Moonwalker: it just looks like a typical game from them to me. like they bit off more than they can chew and the results are just mediocrity across the board. (4 Hours ago)
@KORNdog: the facial animations are bullshit yes, animations in general are passable, combat isn't nearly as bad as I expected though. The world so far has been great, very very nice indeed. (4 Hours ago)
@Moonwalker: it still looks all kinda of garbage though. lol (4 Hours ago)
tearing was horrible, not to mention loading times. Plus it really doesn't look too bad either. Trees and foliage swaying in the wind, nice lighting. Good job PB. course all the jank is still there :) (4 Hours ago)