Codemasters announces that the Bodycount Demo is now available on the Xbox Live. PS3 owners should content themselves with this trailer, for the moment.
Press Release :
Tuesday 16th August (12pm UK) – Codemasters® invites Gamers to go ballistic by downloading the Bodycount™ demo from Xbox® LIVE Marketplace today. The demo lets players sample the outrageous and over-the-top arcade gunplay that takes centre stage in the shooter that will make players fall in love with firepower. A new video showing the demo’s explosive firefights is now showing at www.youtube.com/bodycountgame. ;
“Fans should expect a lot of mayhem, a lot of destruction, fun, fast paced arcade action,” said Max Cant, Art Director. “It’s much more of an A-Team experience than some sort of dour, self-obsessed, self-important thing. If you want to have fun, play Bodycount.”
Set in the early stages of Bodycount’s African missions, players will assume the role of a Network Operative dropped into a chaotic warzone, tasked with tracking down a militia warlord responsible for massacring an army unit. Players, equipped with a turbo-charged arsenal of weapons including the G36 SMG, Super 90 Shotgun, grenades and proximity mines, must engage forces from all sides in blistering-paced gun-fights set amongst a shanty town.
Encouraged to be aggressive in play-style and liberal when it comes to pulling the trigger, players will shred their way through destructible cover as they battle class-based AI including medics who revive fallen foes and a powerful Psycho Tank. Players can augment their already powerful weapon set by collecting Intel from downed enemies which can then be exchanged on the fly for devastating explosive rounds, one of the game’s four upgrades, which also include airstrikes and adrenaline shots.
By completing combat chains and performing skill kills like headshots and kills through cover, players can earn extra Intel and will be rewarded with a higher score at the end of the mission. To add extra replayability, stats tracking player performance and an overall grade are issued at the end of the mission. In the game’s Bodycount mode players can replay all completed levels to improve their score.
A demo for the PLAYSTATION®3 computer entertainment system will follow. Further details on this release, alongside the latest news, screens and videos, will be released at www.facebook.com/bodycountgame and www.twitter.com/bodycountgame. ;
Bodycount is set to fire into retail on August 30th (North America) and September 2nd (EMEA) for the Xbox 360® video game and entertainment system from Microsoft® and PLAYSTATION®3 computer entertainment system.
So weird, my store doesn't have pre-orders yet, but all day 1 editions are sold out.... (1 Hour ago)
even rare, as shitty as they've become have so many IP's they can draw from as pure fan service, that would boost the brand a ton. a new conker? a new perfect dark? a new banjo (a real one)? (2 Hours ago)
i miss the days when xbox had exclusives like doom 3. riddick. voodoo vince. blood wake. jade empire, KOTOR, morrowind, galleon, jet set radio, republic commando... fuck it, even blinx the cat. (2 Hours ago)
they need fresh blood so to speak. and they need to support them, not send them out to die. and not turn their back on them entirely just because they sold .5 million less than their expectations. (2 Hours ago)
but they can't do that by releasing more versions of the same game. uncharted isn't going to sell a PS4 to someone who hates uncharted. but gravity rush might? maybe last guardian? maybe spiderman? (2 Hours ago)
right now i think it's safe to say MS has fully catered to their own fanbase. but now they need to draw in new players to increase their userbase. (2 Hours ago)
generally though they need more studio's making various titles of various budgets instead of 3 studio's making the same 3 AAA games over and over again. (2 Hours ago)