DEVELOPER DIARY | X360, PS3, PC Tuesday, August 24, 2010 | 5:10 PM

Brink gets a third dev diary

Brink gets a third dev diary

Bethesda just sent us a new dev diary video focusing on how they managed to blend the single player mode and the multiplayer mode of BRINK into each other so that it creates a coherent whole.

Dev Diary 3

All comments

Commented on 2010-08-24 21:29:18
I'm realy looking forward to this game it looks gorgeous. But i'm a bit dissapointed that variety of locations are limited to 2. :(
Commented on 2010-08-25 00:04:01
This and Bulletstorm both look amazing
Commented on 2010-08-25 10:21:41
Couldn't be more excited for this =)
Commented on 2010-08-25 14:04:53 In reply to Sephiriah
Posted by Sephiriah
Couldn't be more excited for this =)
Totally agree. 2011 will be a long wait.
Commented on 2010-08-27 23:36:39
When i first head of it, i thought borderlands, even now i think borderlands..

Borderlands was incredible, i mean you could jump anytime online and be playing campaign with online gamers, and it just was fluid you know? i actually played the entire borderlands campaign mode via online, joining up with players or letting others jump into my game and do missions..it was pure blast.

Brink looks to be the next borderlands for me, the only thing i have concern is this automatic level jumping aspect.

You know there is nothing more annoying in a game when the character you play does things you don't want him/her to do. It can get really frustrating, i hope it doesn't happen in brink where it automatically does an animation or jump and you go * WTH i didn't wanted to do that!*

About the game


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  • Melmoth
    Melmoth problem with such platforms is they will only work with software where they can extract motion data, and having no standards there, they have build support for each individual game. (38 minutes ago)
  • Melmoth
    Melmoth @MrWhite: gotta untwist those cords (41 minutes ago)
  • MrWhite
    MrWhite What I want to know is, what if the game glitches? (58 minutes ago)
  • MrWhite
    MrWhite It's a strange thing. I reckon being tossed around physically like that would help with certain sims, though. If not, yeah, you're projectile vomiting all over the gaff. LOL that would be hilarious. (59 minutes ago)
  • MrWhite
    MrWhite @MrWhite: I mean, part of the problem I've experienced is when you move without moving. I can feel my head go "Whoa! What's going on here?! I didn't send the signal to move!" (1 Hour ago)
  • MrWhite
    MrWhite @GriftGFX: Locomotion. Wouldn't that help making your mind believe what its seeing a bit more for motion sickness? (1 Hour ago)
  • rayy
    rayy @alimokrane: Sometimes I think you care more about the viewpoint than if the game is fun lol. (1 Hour ago)
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