The Burnout franchise will come back this fall, but not as it could be expected. Indeed Burnout CRASH! is a kind of party-game offering some simplistic graphics with a top-down view and it will be exclusively available on both PSN and XBLA. The title is in fact an enhanced version of the famous Crash Mode from the previous Burnout games, with multiplayer features through Autolog. It will also offer a dedicated Kinect mode. Here are the first images and the press release.
Press Release :
Players Brace for Impact as the Award-Winning Burnout Series Comes to Xbox LIVE Arcade and PlayStation Network in Fall 2011
GUILDFORD, UK – July 7, 2011 – Traffic got you down? Blow it up! Criterion Games, an Electronic Arts Inc. (NASDAQ: ERTS) studio, today announced Burnout™CRASH! The next instalment in the internationally acclaimed Burnout series will explode onto Xbox LIVE® Arcade and PlayStation®Network in Fall 2011.Criterion Games has gone back to its roots with Burnout CRASH! by bringing the series’ fan-favorite Crash mode to the forefront, adding new top-down gameplay, exciting features and Autolog to let players compete with their friends while embracing their road rage.
In the game, players are rewarded for causing traffic chaos by crashing into cars, triggering explosions and destroying everything in sight. Powered by the acclaimed Autolog technology, players will be able to connect, compete and compare high scores to earn the master of disaster crown, as well as use the all new Autolog Challenges feature to go head to head with their friends.
“Burnout CRASH! is a crazy mix of pinball and game shows,” said Richard Franke, Creative Director, Burnout CRASH! “We’ve evolved the core gameplay which everyone loved about Crash Mode, and expanded the whole experience using music, style and Autolog to create what we feel is the most mindless fun you can have on any gaming platform.”
Burnout CRASH! packs countless hours of reckless chaos into an easy to pick up, but difficult to master gameplay experience. There are three explosive game modes available across 18 crash junctions in six unique locations, each requiring different skills and strategies to maximize damage and destroy everything in sight. With a variety of player vehicles to unlock, high-value targets to seek and destroy, and crazy surprise features to discover, players will be hooked on an adrenaline-fuelled rampage to the top of the Crashwall.
Burnout CRASH! is also EA’s first Xbox LIVE Arcade title to feature a game mode designed exclusively for Kinect™ in which two teams use gestural controls to play on one television in a party battle! For more information, please visit www.criteriongames.com.
EA announced today that a Battlefront II story trailer for the single player campaign trailer is coming tomorrow.. nice timing (1 Hour ago)
And while there may be a nugget of truth in there, people are DEFINITELY jumping to conclusions. (1 Hour ago)
@Melmoth: Yea.. but what's not as obvious to people is that their PR wasn't for the benefit of consumers. It was spinning this for their shareholders. (1 Hour ago)
@GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (4 Hours ago)
And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (4 Hours ago)
I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (4 Hours ago)
@MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (4 Hours ago)