We managed to get a final copy of Burnout Paradise a few days early here in Europe (Xbox 360 version), so we got to work as fast as possible so you guys could see a bit more of the game. So here is our first video, showing the mountain part of the map, that will maybe remind a few people here of some of my favorites tracks in Burnout 2. MAJ: The showtime mode is showcased in this new video. It's fun and mindless, but it's quite a far cry from the "finesse" of the previous crash modes.
FF15 had the best launch month of any final fantasy game in the US!!! and this performance does not include digital sales!!! (37 minutes ago)
@Tiz: Most big games were larger than what a standard CD-ROM disc could store, so it wasn't unusual that pirated games were lacking audio tracks or movies. (1 Hour ago)
@Tiz: Sega used a proprietary GD-ROM format (about 1GB discs) for storage. It did not stop piracy though as you with a bootdisc could start cd-r copies without the need to hard mod the console. (1 Hour ago)
I think it was apparent to people.. even before the system launched.. that the early launch of the Dreamcast was risky. So I can see how EA might want to play hardball to sweeten the deal on said risk (4 Hours ago)
They also sold 2K and exited the console business... so maybe it wasn't all the best course of action after all :D (4 Hours ago)
That's what I meant lol. NFL, not NHL. (4 Hours ago)
it's pretty shitty to deny a system because of Visual Concepts though. They hadn't even produced anything yet and EA was a giant even then (4 Hours ago)