Sega and Disney have officially announced Castle of Illusion, set to release this Summer on Xbox Live, PSN and Steam. This HD re-imagination of the classic '90 video game is developed by Sega Studios Australia. Trailer and first screens inside.
SEGA AND DISNEY INTERACTIVE ANNOUNCE
CASTLE OF ILLUSION FEATURING MICKEY MOUSE
Iconic SEGA Genesis Title Returns to Consoles in Summer 2013
LONDON & SAN FRANCISCO– 15th April, 2013 –SEGA® Europe Ltd., and SEGA® of America, Inc. in collaboration with Disney Interactive today announced the upcoming digital release of Castle of Illusion staring Mickey Mouse™, a complete re-imagining of the iconic Mega Drive/Genesis side-scrolling adventure first released in 1990. Developed by Sega Studios Australia, Castle of Illusion Featuring Mickey Mouse will be available worldwide for digital download on Xbox LIVE® Arcade for Xbox 360®, PlayStation®Network and Windows PC in summer 2013.
Castle of Illusion starring Mickey Mouse first debuted on the SEGA Genesis/Mega Drive in 1990 to critical acclaim. Excellent controls, music, and graphics helped to bring the magic of Disney to millions of SEGA fans around the world. Castle of Illusion Featuring Mickey Mouse will continue this tradition. Completely rebuilt from the ground up, Castle of Illusion has stunning visuals and new gameplay mechanics. Fans will enjoy the original storyline as they help Mickey save Minnie from the evil witch, Mizrabel.
“The original Castle of Illusion was tremendously entertaining and has a well-deserved reputation as a SEGA classic. Castle of Illusion Featuring Mickey Mouse brings this great game to a new generation,” said Chris Olson, vice president of Digital Business at SEGA of America. “Mickey is back and he looks fantastic.”
@Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (1 Hour ago)
These Quake betas are too short. They could at least run later into Sunday. (3 Hours ago)
The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (3 Hours ago)
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (4 Hours ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (4 Hours ago)
@Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (4 Hours ago)