Sega and Disney have officially announced Castle of Illusion, set to release this Summer on Xbox Live, PSN and Steam. This HD re-imagination of the classic '90 video game is developed by Sega Studios Australia. Trailer and first screens inside.
SEGA AND DISNEY INTERACTIVE ANNOUNCE
CASTLE OF ILLUSION FEATURING MICKEY MOUSE
Iconic SEGA Genesis Title Returns to Consoles in Summer 2013
LONDON & SAN FRANCISCO– 15th April, 2013 –SEGA® Europe Ltd., and SEGA® of America, Inc. in collaboration with Disney Interactive today announced the upcoming digital release of Castle of Illusion staring Mickey Mouse™, a complete re-imagining of the iconic Mega Drive/Genesis side-scrolling adventure first released in 1990. Developed by Sega Studios Australia, Castle of Illusion Featuring Mickey Mouse will be available worldwide for digital download on Xbox LIVE® Arcade for Xbox 360®, PlayStation®Network and Windows PC in summer 2013.
Castle of Illusion starring Mickey Mouse first debuted on the SEGA Genesis/Mega Drive in 1990 to critical acclaim. Excellent controls, music, and graphics helped to bring the magic of Disney to millions of SEGA fans around the world. Castle of Illusion Featuring Mickey Mouse will continue this tradition. Completely rebuilt from the ground up, Castle of Illusion has stunning visuals and new gameplay mechanics. Fans will enjoy the original storyline as they help Mickey save Minnie from the evil witch, Mizrabel.
“The original Castle of Illusion was tremendously entertaining and has a well-deserved reputation as a SEGA classic. Castle of Illusion Featuring Mickey Mouse brings this great game to a new generation,” said Chris Olson, vice president of Digital Business at SEGA of America. “Mickey is back and he looks fantastic.”
People are gonna call me crazy, but I got far more enjoyment out of Watch Dogs 2's shooting mechanics than Ghost Recon: Wildlands'. Need to test other weapons, but only unlocked 2 of them. (1 Hour ago)
I'm going to play it in about an hour after I finish up a few more rounds of Rainbow Six. It's a Tom Clancy night I guess. (2 Hours ago)
That's weird.. aphex said the gun mechanics were pretty good. (2 Hours ago)
Feels so much similar to Watch Dogs 2's mechanics, minus the best parts. (2 Hours ago)
I understand what the developers are trying to achieve, but the execution leaves much to be desired. And make no mistake, this is a collect-a-ton open world first and foremost than a TPS game. (2 Hours ago)
are too predictable. Didn't have any challenge to it. But it's not all bad, the chatter between the team members is really nice and the customization is great. Graphics are very good, minus pop-ins. (2 Hours ago)
Can't put my finger on why exactly, but if I had to guess is because the shooting is so bad, and in a TPS game, that's basically it. The areas you explore are really good, design wise, but the enemies (2 Hours ago)