While we found the Xbox One version of Batman: Arkham Knight to be quite impressive from a technical standpoint, PC players were in for a big surprise when they launched the game this morning. Indeed, it's hard not to be mad at Iron Galaxy, in charge of the PC port, and Warner Bros. for releasing the game in such a bad state. Framerate is all over the place even on a powerful rig (ours for example: i5 4670K @ 4.2 GHz, 8 Go RAM, Windows 8.1, SLI Nvidia Geforce GTX 970 Gigabyte OC) and it's oddly locked at 30 fps by default. Many people have also reported numerous crashes or momentary freezes, but we have been spared so far. The videos you'll find inside were captured from this morning's version of the game, before we edited the ini file to try to play at 60 fps. Since Steam is presently downloading the full game again, some of the problems might have been cause by preload issues. We'll let you know tonight, but for now, it looks a lot like the launch of Mortal Kombat X, another Warner Bros. fiasco on the PC scene.
Note: In the XB1/PC comparison video, there's a little bug with the scale of the graph but the plugin works perfectly and the numbers are good.
@Melmoth: Yeah i can't wait to try that X out on this beast of a TV, haha. :) (3 minutes ago)
@Melmoth: Nah no Acer. No guarantee i get to succesfully sell it and i don't need that nonsense. :) (9 minutes ago)
I'm surprised that performance still matters to you now that the X1X is around lol (7 Hours ago)
And I'd say that most "normal people" would find that performance at this spec beyond acceptable. (7 Hours ago)
Translation: If DOOM is already running well on hybrid portable (in portable mode) what chance does their next game have of performing even better? I'd say those chances are pretty good, actually. (7 Hours ago)
[url] Yakuza: fist of the north star edition. (11 Hours ago)
@MrWhite: if doom is running 560p, with lower res textures and reduced effects at 30fps what chance is there a game on the same engine is going to fair any better? (11 Hours ago)