While we found the Xbox One version of Batman: Arkham Knight to be quite impressive from a technical standpoint, PC players were in for a big surprise when they launched the game this morning. Indeed, it's hard not to be mad at Iron Galaxy, in charge of the PC port, and Warner Bros. for releasing the game in such a bad state. Framerate is all over the place even on a powerful rig (ours for example: i5 4670K @ 4.2 GHz, 8 Go RAM, Windows 8.1, SLI Nvidia Geforce GTX 970 Gigabyte OC) and it's oddly locked at 30 fps by default. Many people have also reported numerous crashes or momentary freezes, but we have been spared so far. The videos you'll find inside were captured from this morning's version of the game, before we edited the ini file to try to play at 60 fps. Since Steam is presently downloading the full game again, some of the problems might have been cause by preload issues. We'll let you know tonight, but for now, it looks a lot like the launch of Mortal Kombat X, another Warner Bros. fiasco on the PC scene.
Note: In the XB1/PC comparison video, there's a little bug with the scale of the graph but the plugin works perfectly and the numbers are good.
@Melmoth: Don't get me wrong i thought it was a great phone, loved the UI and the camera on it was great. (53 minutes ago)
@aphex187: my mom had a windows phone for some years, she recently got an iphone. she prefered the old phone as it was easier to use. i think the UI has some advantages. shame about support support (58 minutes ago)
I'm going to DL the actual game through Origin as i can see it being a few hours. 2.62GB!!wth? Now that is small! (1 Hour ago)
There's probably like 10 people on it. (1 Hour ago)
56.6MB launcher from that 2142 site has taken me 5 mins to dl :/ (1 Hour ago)
@Melmoth: Yes he wasn't pleased on poke not being on. He griped at a lot of the apps, functionality being the main problem. Anyway, he's got a sammy now. (1 Hour ago)
got a galaxy S7 last week after my S4 died. seems like a good phone. (1 Hour ago)