TRAILER | PC Thursday, March 17, 2016 | 2:40 PM

CryEngine 5 details, video

CryEngine 5 details, video

Revealed a couple days ago at GDC by Crytek, here are the details about the CryEngine 5 along with a showcase video. The next stage of the engine introduces among other things DirectX 12 support, new overhead rendering and new particle system.
Update: VRScore's Sky Harbor teaser added.



Crytek Unveils All-New CRYENGINE V and Community-Centered “Pay What You Want” Model

CRYENGINE Marketplace, expanded VR support, and intuitive new in-engine features added to Crytek’s powerful development tool


FRANKFURT, Germany / SAN FRANCISCO – March 15, 2016 – As the 2016 Game Developers Conference gets underway, Crytek has announced the arrival of CRYENGINE V – the most accessible, powerful, and feature-filled version of their all-in-one development solution to date.

CRYENGINE V launches today with a “Pay What You Want” business model, offering developers everywhere total access to the engine’s feature-set and full engine source code for a fee of their choosing, and with no obligation to pay royalties or additional service charges. Users who decide to make a contribution for utilizing CRYENGINE V can allocate up to 70% of the sum to Crytek’s new Indie Development Fund – a grant program that will see Crytek directly supporting promising indie projects around the world.

The latest evolution of CRYENGINE also introduces CRYENGINE Marketplace. The Marketplace will enable developers to access individual assets from Crytek’s own library, as well as thousands of materials, sounds, and 3D objects created by the CRYENGINE community and other trusted vendors.

Crytek’s Founder, CEO & President, Cevat Yerli, said, “CRYENGINE V represents our commitment to not only offering developers today’s most advanced engine technology, but also to making it as accessible as possible. The arrival of CRYENGINE Marketplace, the revamped engine UI, and new support channels will make it easier than ever to tap into the power of CRYENGINE – at a price that feels comfortable for each and every individual. Community is at the heart of our 'Pay What You Want Model,' which we hope will foster closer collaboration between us and developers as well as developers amongst themselves.”

In addition, CRYENGINE V brings expanded support for today’s leading Virtual Reality hardware. Crytek’s engine will now equip users to create stand-out VR experiences for PlayStation VR, OSVR, HTC Vive and Oculus Rift.

CRYENGINE V also introduces:

• C# Enabled: A new API that allows developers who know C# to start scripting in CRYENGINE V right away.
• Reworked Low Overhead Renderer: Significantly increases the performance of today’s hardware in graphically intensive applications.
• DirectX 12 support: Utilize the latest branch of DirectX to take greater control of hardware resources.
• Advanced Volumetric Cloud System: Optimized for VR to give clouds full 3D spatial rendering for higher quality with minimal performance hit.
• New particle system: Create stunning real-time fluid effects, handled almost entirely on the GPU.
• A new launcher and UI: Navigate CRYENGINE more intuitively thanks to a streamlined UI which includes realigned features and new icon groupings.
• FMOD Studio support: Allowing greater flexibility in audio middleware selection.
• CRYENGINE Answers: A dedicated channel where the CRYENGINE community can share questions and answers.

CryEngine 5 New Features
CryEngine Showcase 2016
Teaser

All comments

Commented on 2016-03-17 17:07:20
*checks the showcase trailer*
"Let's see... boring...boring...boring...boring..
...oh Sniper Ghost Warrior 3...
...boring...boring...boring...boring...boring...boring..."
That's it ??
Commented on 2016-03-17 17:33:56
Quite awful images IMHO...weird coming from Crytek...WTH???
Commented on 2016-03-17 17:48:47 In reply to watt
Posted by watt
Quite awful images IMHO...weird coming from Crytek...WTH???
i think it's just a bunch of games in development/released that used the engine. i don't really think crytek was trying to impress us with the tech itself. they'd have made a tech demo for that. i mean, crytek can't really be blamed for evolve looking like shit. lol
Commented on 2016-03-17 18:22:52
Looks meh...but it's okay
Commented on 2016-03-17 22:47:26 In reply to watt
Posted by watt
Quite awful images IMHO...weird coming from Crytek...WTH???
Yeah, ugliest graphics I have ever seen. Even Downgradevision looks better, not to mention Hitman, the best looking and best optimized game in a long time.
Commented on 2016-03-18 01:38:19 In reply to THU31
Posted by THU31
Even Downgradevision looks better
Well considering "The Downgradevision" is one of the best looking games period...
Commented on 2016-03-18 07:12:24 In reply to THU31
You know...it´s getting a little bit boring about that Division. So far one of the most impresive games graphics and performance wise.
Commented on 2016-03-18 07:45:18 In reply to THU31
Posted by THU31
Yeah, ugliest graphics I have ever seen. Even Downgradevision looks better, not to mention Hitman, the best looking and best optimized game in a long time.
Obvious troll is obvious.
Commented on 2016-03-18 07:48:38 In reply to watt
Posted by watt
Quite awful images IMHO...weird coming from Crytek...WTH???
A) these are older titles being shown off as a "look what (mostly small) studios have done" showcase. This update is primarily a tools update. The engine itself doesn't seem that different, just more efficient and with more modern particle systems. Everything else is behind the scenes tools and features that are mostly for developers and perhaps modders, not the end user.
Commented on 2016-03-18 12:15:36
Some people really need to have their irony detectors checked out.
Commented on 2016-03-18 13:11:53
Engine looks old, when i play Division and look at the Snowdrob engine then i see the future of graphics;)
Commented on 2016-03-18 13:12:05 In reply to huanbeidl
Posted by huanbeidl
Engine looks old, when i play Division and look at the Snowdrop engine then i see the future of graphics;)
Commented on 2016-03-19 02:43:03
It looks alright i can agree though will little reason to upgrade when Cryengine 3 was pretty detailed as it was.

"DirectX 12 support, new overhead rendering and new particle system."
hard to imagine the need of a whole number revision just for this. UE4 is doing it through updates.
Commented on 2016-03-19 20:44:55
It looks great but the gfx jump is not having wow factor anymore. PS3 era was a big jump from PS2. These days everything looks more polished and next gen I think it will be more or less same. Just more stuff on screen and 60fps will become the new 30fps especially with VR as it will become mainstream next gen ?
Commented on 2016-03-19 23:50:11 In reply to huanbeidl
Posted by huanbeidl
Engine looks old, when i play Division and look at the Snowdrob engine then i see the future of graphics;)
There's a hell of a lot more purpose to an engine than just looking pretty.
Commented on 2016-03-20 09:47:11 In reply to GriftGFX
Posted by GriftGFX
Well considering "The Downgradevision" is one of the best looking games period...
Pfffft!
Oh wait, you're serious. Let me laugh even harder.
Commented on 2016-03-20 17:02:03 In reply to MinorDespera
Posted by MinorDespera
Pfffft!
Oh wait, you're serious. Let me laugh even harder.
Go for it... but there are few games that look better.

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