TRAILER | X360, PS3, PC Wednesday, June 4, 2014 | 9:02 PM

Dark Souls II gets three more chapters

Dark Souls II gets three more chapters

Namco has announced The Lost Crowns Trilogy, three new chapters for Dark Souls II which contains new areas and enemies. Each DLC will be released a month apart and the first one, Crown of the Sunken King is due on July 22nd.


THE LOST CROWNS TRILOGY

• Three new DLC chapters known as The Lost Crowns Trilogy will take Dark Souls II fans through entirely original areas to face a slew of unknown enemies, overcome diabolical challenges and take-on fearsome bosses.
• The Crowns were once in the possession of King Vendrick and are connected to the storyline of Dark Souls II.

CROWN OF THE SUNKEN KING (Available 22.7.14 - X360, PC - 23.7.14 - PS3)

• Crown of the Sunken King is set deep underground, where a slew of new enemies and bosses await you.
• To retrieve the Crown of the Sunken King, you'll have to overcome one of the more difficult levels developed by From Software.

CROWN OF THE OLD IRON KING (Available 26.8.14 - X360, PC - 27.8.14 - PS3)

• Crown of the Old Iron King is set in a massive tower engulfed by black mist where flames, smoke and sorcery lurk.
• Retrieve the Crown of the Old Iron King, navigate paths that are not what they appear to be.

CROWN OF THE IVORY KING (Available 23.9.14 - X360, PC - 24.7.14 - PS3)

• Crown of the Ivory King is set in an ancient temple wrung with freezing storms, towering walls and a hollowing emptiness.
• Challenged by forces that are one with the freezing elements, low visibility and esoteric abilities.

DLC Trailer

All comments

Commented on 2014-06-05 10:15:29
Moving poison statues? Troll me more From lol. That said i'm getting these 100%, but maybe will wait for all of them to be released first.
Commented on 2014-06-05 10:22:32
I have to admit, when DaS1 came out, I didn't want to touch it. It sounded hardcore, felt scary and I hated the idea you'd lose some progress if you'd die twice in a row without picking up your souls where you died.

Then I just went for it and tried DaS1, it felt decent. But I gave up before I knew the ins and outs about the game's mechanics.
The combat system is so simple, but once you get the hang of it, it's so crazily addicting. Yes this really depends on tastes, but that's a trait of being an individual.

DaS2 came out and I decided to try again and dive right in. The graphics aren't the best, but the gameplay and atmosphere surely complete the whole package. (using GeDoSaTo to pump up the looks a little on PC) Tried going the easy road by making a character that completely focused on physical defence and physical attack. It worked, but after 50 hours I decided to make a new character and focus on light weight armor and going for the sorcerer's approach. This completely changes the way you play this game.

It's pretty cool somehow, that you're just thrown in the deep and with not knowing what's around every corner or illusory wall it really feels quite scary sometimes. You decide how the game will play by focusing on how you gear up your character. Going for lightweight armor and agility? Going heavy weight, but sacrifice it for fattyrolling (very slow and short dodging)? Going for a greatsword with your lightweight character?

I can't wait to get the DLC and dive deeper into this crazily addicting game. Also, can't wait for Project Beast. They didn't plan on releasing DLC, but still did it. Does it have anything to do with Project Beast? I hope we'll see it next week at E3!

tl;dr Awesome game. Hardcore or easy, all up to you. Give me DLC.
Commented on 2014-06-05 13:00:29 In reply to prodygee
Posted by prodygee
I have to admit, when DaS1 came out, I didn't want to touch it. It sounded hardcore, felt scary and I hated the idea you'd lose some progress if you'd die twice in a row without picking up your souls where you died.

Then I just went for it and tried DaS1, it felt decent. But I gave up before I knew the ins and outs about the game's mechanics.
The combat system is so simple, but once you get the hang of it, it's so crazily addicting. Yes this really depends on tastes, but that's a trait of being an individual.

DaS2 came out and I decided to try again and dive right in. The graphics aren't the best, but the gameplay and atmosphere surely complete the whole package. (using GeDoSaTo to pump up the looks a little on PC) Tried going the easy road by making a character that completely focused on physical defence and physical attack. It worked, but after 50 hours I decided to make a new character and focus on light weight armor and going for the sorcerer's approach. This completely changes the way you play this game.

It's pretty cool somehow, that you're just thrown in the deep and with not knowing what's around every corner or illusory wall it really feels quite scary sometimes. You decide how the game will play by focusing on how you gear up your character. Going for lightweight armor and agility? Going heavy weight, but sacrifice it for fattyrolling (very slow and short dodging)? Going for a greatsword with your lightweight character?

I can't wait to get the DLC and dive deeper into this crazily addicting game. Also, can't wait for Project Beast. They didn't plan on releasing DLC, but still did it. Does it have anything to do with Project Beast? I hope we'll see it next week at E3!

tl;dr Awesome game. Hardcore or easy, all up to you. Give me DLC.
Yeah its something special, its the only game that doesnt really hold your hand. In the sea of games that are so linear and so much of the same set piece after set piece or pressing button prompts until you win, DS is the most refreshing series in awhile.
Commented on 2014-06-05 22:19:31
Hmm. I'll probably get them if the price is reasonable, but my liking of Dark Souls 2 is kinda limited. Hoping the DLCs will be better than the regular game tbh.

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