As the expression goes, it's better to be safe than sorry, something Dark Souls III players will definitely agree on. Jean de la Fontaine once wrote "By time and toil we sever, what strength and rage could never" and it also perfectly applies to the world of Dark Souls, as proven by the amount of time we spent in the prolog area to make sure we'd be up to the task when encountering the first boss. We basically did all that could be done there, found all possible loot, even beat the Katana guy at our first try, and in the end there was very little Vordt could do to stop us. Who cares if we had to summon a ghost to even the odds, the end justifies the means after all.
Note: We decreased the brightness in the game when we captured the videos.
It goes away, like. I suppose that's why ipd is important. (1 Hour ago)
@toelessfoot: Eyes? What about brains? I've heard stories of side effects like some people not feeling like their hands were their real hands in real life. Distance judgement problems etc (1 Hour ago)
@MrWhite: Hopefully only using vergence on current VR isn't messing up our eyes lol (21 Hours ago)
@MrWhite: I thought it was gonna be this: [url] (1 Day ago)
If this delivers what they are claiming, it's a game changer for vr [url] (1 Day ago)
personally I'm digging on the newest season of True Detective so far (4 Days ago)
@toelessfoot: Now that you mention it, i felt like the 1st season of Spartacus was torture porn. Amount of nudity and sex in 1 season... (4 Days ago)