As the expression goes, it's better to be safe than sorry, something Dark Souls III players will definitely agree on. Jean de la Fontaine once wrote "By time and toil we sever, what strength and rage could never" and it also perfectly applies to the world of Dark Souls, as proven by the amount of time we spent in the prolog area to make sure we'd be up to the task when encountering the first boss. We basically did all that could be done there, found all possible loot, even beat the Katana guy at our first try, and in the end there was very little Vordt could do to stop us. Who cares if we had to summon a ghost to even the odds, the end justifies the means after all.
Note: We decreased the brightness in the game when we captured the videos.
phew, ok. Panic over. Back to work. (1 Hour ago)
@b0vril:it has been updated and it's actually fake [url] (2 Hours ago)
@b0vril: well, they've done a bit of mo-cap. probably dancing emotes for online mode or some shit. (7 Hours ago)
So apparently Rockstar are working on GTA VI..... (8 Hours ago)
new wolfenstein previews out there, game looks so much nicer than the last one. (8 Hours ago)
and down - that was a review for alien resurrection in 2000. i found it kind of funny that gamespot complained about that, given that's how all games work now on consoles. (9 Hours ago)
The game's control setup is its most terrifying element. The left analog stick moves you forward, back, and strafes right and left, while the right analog stick turns you and can be used to look up (9 Hours ago)