Bringing back the survival horror from the '80s and '90s, this is what aims Invader Studios with Daymare: 1998 currently in development for PC and powered by Unreal Engine 4. To help in that endeavour, the studio has announced that Kazuhiro Aoyama, Director of Resident Evil 3 and Planner of original Resident Evil has joined the team as Producer Associate. Code Veronica enemy designer Satoshi Nakai is also part of the project. You can also help to bring the project to life by backing it on Kickstarter as the team is looking for €180k. A stretch goal will bring on board composer Akari Kaida (Resident Evil, Dino Crisis, Onimusha 3 and Okami).
Jump inside for gameplay videos and screens.
She's gotta have it on Netflix: nope, I don't get it. Must be because I'm white. I'm not kidding. (10 Hours ago)
But for games like OW is not an issue. Funny thing is most people who complain about OW having lootboxes dont even own a copy of OW or play the game. Don't even play MP games in general. (11 Hours ago)
Nobody is saying to not condemned EA for what they did. Yeah they did really bad, and they should get punish by it. They are getting punish by the market already. (11 Hours ago)
Cosmetic lootboxes on overwatch doesnt affect the gameplay at all, and if you play the game enough you get those stuff for free anyways. You really dont have to grind that much tbh. (11 Hours ago)
Say welcome to seasson passes, split comunity, having to pay more than $60 for the game to get all the maps or heroes I want, so yeah I will take lootboxes on Overwatch over having to buy a season pas (11 Hours ago)
If you remove lootboxes for cosmetic stuff that doesn't affect gameplay at all on Overwatch, them forget about getting free maps, free new heroes, free content in general. (11 Hours ago)
@KORNdog: Agreed. They're in on it too, so fuck em. (12 Hours ago)