Bringing back the survival horror from the '80s and '90s, this is what aims Invader Studios with Daymare: 1998 currently in development for PC and powered by Unreal Engine 4. To help in that endeavour, the studio has announced that Kazuhiro Aoyama, Director of Resident Evil 3 and Planner of original Resident Evil has joined the team as Producer Associate. Code Veronica enemy designer Satoshi Nakai is also part of the project. You can also help to bring the project to life by backing it on Kickstarter as the team is looking for €180k. A stretch goal will bring on board composer Akari Kaida (Resident Evil, Dino Crisis, Onimusha 3 and Okami).
Jump inside for gameplay videos and screens.
@Moonwalker: i'd like them to make the story make some sense and be complete before adding any of this side stuff. It was such a disjointed mess (16 minutes ago)
@Moonwalker: Because the side quests in this one...hoo boy....the worst kind of fetch bullshit there is. (1 Hour ago)
@KORNdog: Can't argue with that, it really was quite a disappontment in the end. If they would annouce that they are actually adding fun and meaningful side quests....that be great and sorely needed. (1 Hour ago)
@alimokrane: just get the samsung we keep recommending. it's honestly the best bang for buck you can get. you can get better sets, but you will pay the price. and it seem your budget isnt very high. (1 Hour ago)
@KORNdog: It's so confusing man.. I have been slaving for a week for a decent 4kt TV and I keep hitting all these little things and it's annoying lol. (2 Hours ago)
that's all i really understand of it. seems HDR10 is what most TV's have though, so you're probably safe with that. (2 Hours ago)
a dolby featured one can still do HDR10. but it doesnt work the other way around. also dolby's goes up to 4000nits (arguably future proof but no TV supports it yet) and HDR10 goes up to 1000 nits. (2 Hours ago)