Deep Silver and Sony Computer Entertainment Europe announced today that shortly before its release, Dead Island will also spread to PlayStation Home. Screenshots & details are below.
Mysterious zombie apocalypse spreads on Home Square
25th July, 2011 – Hampshire, UK/... Deep Silver and Sony Computer Entertainment Europe (SCEE) announced today that shortly before its release at the beginning of September, the zombie outbreak from the highly anticipated game Dead Island will also spread to PlayStation®Home, offering players an exclusive opportunity to further deepen their Dead Island experience through Home’s Total Game Integration campaign.
Terrifying zombies will lurk in the once peaceful Home Square and soon enough it will come to resemble the Royal Palms Resort on the tropical island of Banoi, with palm trees and beautiful tropical vegetation, a gorgeous beach and stunning view of the ocean, bringing the unique Banoi feeling to PlayStation Home visitors.
A Dead Island themed mini game will be available to PlayStation Home visitors in which players must prove their skills in crafting items and pit their abilities against attacks from a rampaging zombie horde. Just like the co-op mode in Dead Island this mini game can be played with up to 4 players in different play styles. In all, there are 10 mini-game challenges associated with the game users completing all 10 will be awarded with an exclusive in-game weapon “Exploding Meat”.
For a bit of relief players can have their photo taken with a zombie or take a zombie survival survey where they can prove their knowledge of the undead and earn 4 free PlayStation Home rewards. At the end participants will be rated with their estimated chance of survival in a real zombie apocalypse.
Certain items in the PlayStation®3 system version of the Dead Island will only be obtained through this PlayStation Home event. Each week will introduce more levels and unlockable content including a premium PlayStation Home reward “Exploding Zombie Outfit” for players that pre-order Dead Island directly from Home Square and the aforementioned “Exploding Meat”, a powerful weapon for use in Dead Island that can only be acquired by surviving the PlayStation Home onslaught.
PlayStation Home users will also be able to pre-order Dead Island through a themed kiosk directly from the Home Square.
Dead Island™, the upcoming gruesome zombie action game with RPG elements by renowned developer Techland, combines first-person action with a heavy focus on melee combat, character development and customisation of a vast array of weapons. All of these gameplay features are presented in a dark story inspired by classic zombie movies with a gritty and engrossing campaign that can be played with up to four players in co-op mode.
Set in an open world tropical island, hordes of different festering zombies await players around every corner while they embark on a variety of thrilling missions through the holiday resort. With firearms and ammunition being scarce the player must rely on discovering and utilising items as weapons for self-defense and fighting off zombie hordes in intense melee combat. A diverse range of items can be collected and will later serve to transform the player’s ordinary makeshift weapons into serious instruments of destruction.
Dead Island will be released worldwide for the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft and Windows PC.
@KORNdog: Speaking of Spiders, I finished Technomancer yesterday. Fun game but dragged down by WAY too much backtracking and lack of different locations. (1 Day ago)
@KORNdog: I'm not far enough into the game yet but I heard the game world is very interesting and full of great quests with multiple choices. Those kinda things sound great to me. (1 Day ago)
i honestly think they'd do better making something on a smaller scale. like an isometric action RPG. that spiders (developer) could do with going that direction too. (1 Day ago)
@Moonwalker: it just looks like a typical game from them to me. like they bit off more than they can chew and the results are just mediocrity across the board. (1 Day ago)
@KORNdog: the facial animations are bullshit yes, animations in general are passable, combat isn't nearly as bad as I expected though. The world so far has been great, very very nice indeed. (1 Day ago)
@Moonwalker: it still looks all kinda of garbage though. lol (1 Day ago)