TRAILER | X360, PS3 Monday, October 26, 2009 | 11:25 AM

Dead to Rights Retribution video

Dead to Rights Retribution video

After a long silence, Namco-Bandai decided it was time to give us some fresh news of Dead to Rights: Retribution with this new video focusing on combat.


Combat
Download: WMV HD | MP4 HD | AVI

All comments

Commented on 2009-10-26 16:50:47
Gears of Rights ?
Commented on 2009-10-26 16:51:31
Looks fairly rubbish.
Commented on 2009-10-26 19:05:11
Didn't care for the first 2 games that much so I'm not expecting this game to impress much. I'm hoping the new Max Payne does the job right for this type of game, as this doesn't look like it stands much of a chance at delivering.
Commented on 2009-10-26 19:24:01
Nice dog xD
Commented on 2009-10-26 19:27:52 In reply to Nietzsche
Posted by Nietzsche
Didn't care for the first 2 games that much so I'm not expecting this game to impress much. I'm hoping the new Max Payne does the job right for this type of game, as this doesn't look like it stands much of a chance at delivering.
Max Payne 3 also has a lot to prove, after all the creative missteps we've heard about. Need gameplay.
Commented on 2009-10-26 20:10:21
An uninspired mish mash of other games' ideas. Poor.
Commented on 2009-10-26 22:19:55
Hmmm...interesting. So we are fighting robots now? Why do so many games have to have faceless robo drones as enemies?
Commented on 2009-10-26 22:41:37 In reply to michaelob
Posted by michaelob
Hmmm...interesting. So we are fighting robots now? Why do so many games have to have faceless robo drones as enemies?
better then cloned human faces? (whats worse then seeing the exact same guy over and iover throughout the game) plus you dont have to worry about facial animations.... but this game has human enemies anyway so i;d say it was more likely that it's just a plot point.
Commented on 2009-10-27 05:56:29
Or the devs are looking for ways to cut corners...
Commented on 2009-10-27 13:19:22 In reply to Frozpot
Posted by Frozpot
Or the devs are looking for ways to cut corners...
if that was the case surely they would have just used faceless/masked enemies through the whole thing?

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