TRAILER | X360, PS3, Wii U Friday, November 30, 2012 | 12:45 AM

Deathstroke brought to Injustice

Deathstroke brought to Injustice

The latest character from DC Comics to join the roster of Injustice: Gods Among Us is Deathstroke. The assassin Slade Wilson brings with him his ranged and melee weapons as you can see in the trailer and screenshots inside.

Trailer

All comments

Commented on 2012-11-30 07:50:55
It looks good, but I still think, that for fighting game, the background and ground is lacking polygons and details, IMO.
Commented on 2012-11-30 09:43:36
I like his design, especilly the helmet.
Commented on 2012-11-30 10:42:52
deathstroke, the deadpool of the DC lameverse.
Commented on 2012-11-30 14:03:48
The only time he was interesting was as Slade in Teen Titans. Always being a dick to Robin though.

But aside from that, this game is growing on me...
Commented on 2012-11-30 19:00:01
I'm on the opposite end, the more I see of the game, the less I like. Bad costume designs, bad art direction in general, and these screens really do show a general lack of detail on the backgrounds.
Commented on 2012-12-01 01:17:21
just add more pouches and arm/leg pads. ... perfect. Perfect!

About the game


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    Sdarts ME:A is a disgrace and disrespect to the ME franchise and everyone that worked on the first 3 games, and everyone that was/is a ME fan. (38 minutes ago)
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    Sdarts But the really, truly worst part is the writing and dialogue. I'm no writer, not even an aspiring to be one, and I'm very confident I wouldn't write this badly. (40 minutes ago)
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    Sdarts @MikeManiac61: I watched it a 2nd time, Jesus Fuck! What happened to BioWare? And most important, what the fuck happened with QA in gaming? I swear QA is the least desirable job in the gaming industry (43 minutes ago)
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    MikeManiac61 @Sdarts: Watching Crowbcat's vid about MA:E, this is too funny lol. So many memes are gonna be created from this game. (58 minutes ago)
  • Sdarts
    Sdarts And it was BioWare's first time using the Frostbite engine, plus it came out in 2014. No matter how incompetent BioWare's C Team is, all they had to do was copy what was done in DA:I. What happened? (1 Hour ago)
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