IMAGES | PC Tuesday, September 8, 2015 | 5:45 PM

Dragon's Dogma: Dark Arisen comes to PC

Dragon's Dogma: Dark Arisen comes to PC

Capcom's RPG Dragon's Dogma: Dark Arisen will hit PC in January 2016 has announced the publisher. Priced at $29.99 it comes with the original game and all the additional content from its sequel.



DRAGON'S DOGMA™: DARK ARISEN COMES TO PC THIS JANUARY

Critically Acclaimed Dragon's Dogma™ Series Makes Western Debut on PC


London, UK. -- September 8, 2015 --Capcom, a leading worldwide developer and publisher of video games, today announced that the acclaimed open-world action RPG Dragon's Dogma(TM): Dark Arisen will be coming to PC on January 15, 2016. Initially released for consoles, Dragon's Dogma: Dark Arisen contains all the content from the original Dragon's Dogma(TM) plus the additional content from its sequel including the Bitterblack Isle area, challenging new enemies and quests, and additional high level weapons and armour sets, making this the ultimate franchise experience for PC players. The title will be available to purchase globally on digital PC platforms for MSRP EUR 29.99 / GBP 24.99 / $29.99 and at retail outlets across Europe.

Dragon's Dogma: Dark Arisen for PC will present stunningly high resolution graphics with increased fidelity. The game also includes full Steam platform support with Achievements and the ability to play using both Xbox 360 and Xbox One controllers, plus the traditional keyboard and mouse control scheme are all available for players to customise the way they play.

Set in a huge open world, Dragon's Dogma: Dark Arisen presents an exhilarating and rewarding action combat gameplay experience. Players embark on an epic adventure with three AI companions, known as Pawns. These partners fight independently, demonstrating prowess and ability that they have developed based on traits learnt from each player. PC users can share these Pawns online and reap rewards of treasure and tips and strategy hints for taking down the terrifying enemies. Pawns can also be borrowed when specific skills are needed to complete various challenging quests.

All comments

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Commented on 2015-09-08 18:38:22
If buying it means Dragon's Dogma Online releases in the West I'll take 3.
Commented on 2015-09-08 18:56:27
Been waiting ages for this.
Hope they get rid of the forced widescreen on the PC version.
Commented on 2015-09-08 19:16:58
I played it on PS3 when it came out, but, gonna get it again and mod it so the stupid stamina crap doesnt run out!
Commented on 2015-09-08 19:23:57
I really hope they won't 30fps lock it. Or worse yet... resolution lock it. The game is great but it looks terrible and plays terrible because of less than 30fps on PS3, which is why I never picked it up again. And also because I've been waiting for this. Hooray!
Commented on 2015-09-08 21:18:54
Resolution locked at 3.840×2.160px lol. I wouldn't go 16xAF though, texture tiles look horrible in long distances.
Commented on 2015-09-08 22:59:45
No ps4/xbox one? Shit.
Commented on 2015-09-09 00:34:51
Wow, that is good news:)
Commented on 2015-09-09 00:50:31
Damn! Finally!!!!!

I've been asking for a HD port of Dragon's Dogma: Dark Arisen for years now. The textures look excellent compared to those of the Xbox 360 version (even with the HD Texture pack installed, they still looked like shit). Can't wait for this.

Thank you so much, Capcom!!!
Commented on 2015-09-09 07:33:27
YES!
Finally.
Commented on 2015-09-09 09:54:13
Awesome news my PC is ready! They need to start making a new SP game in the mean time.
Commented on 2015-09-09 11:46:15
They really call Dark Arisen a sequel? Okay.

Anyway, I'm pretty excited to play this again with improved visuals and performance. And hopefully modders get behind it too.
Commented on 2015-09-09 12:55:33
Its a expansion/directors cut thing, not a sequal...unless they really said that.
Commented on 2015-09-09 19:54:10
Ive tried playing this like 3 times on ps3, but i just cant get in to it at all. Slow, boring and grindy...why does this get so much love? :P
Commented on 2015-09-09 21:33:02 In reply to Megido
Posted by Megido
Ive tried playing this like 3 times on ps3, but i just cant get in to it at all. Slow, boring and grindy...why does this get so much love? :P
Best combat in an action rpg?
But that alone doesnt warrant the huge praise, too many issues.
Commented on 2015-09-09 21:43:52
The combat sucks imo. It's slow, unresponsive and the enemies take way too long to kill for it to be entertaining. The climbing idea might be cool in theory, but it gives fuck-all to the game in actuality. I don't know. maybe i didn't get far enough in the game or something.

Also no, it's not the best combat in an action-oriented RPG type game, that'd be Dork Souls baby! Objective truth that.
Commented on 2015-09-09 22:00:50
DD slow and boring.
Then you mention Dork Souls being better lol
Commented on 2015-09-09 22:19:32
Yes, Dark Souls is by far faster. If not in animation then in split second decision making and how fast an encounter is resolved. But then i don't know how badly you botched your build, or how far in the game you got. A fat-rolling Havel monster will be slow, but that's on the player :P

I suppose i should perhaps say that the pacing is kinda shit then, is that better? Everything takes forever to do, and the combat just never felt exciting. Kill a monster? Better hit it 5 million times with your sword! Go somewhere? Gotta run for 15 minutes. With loading screens!

But hey, luckily i still have it installed on the good old PS3. I'll give it another go.
Commented on 2015-09-09 23:06:53 In reply to Megido
Posted by Megido
The combat sucks imo. It's slow, unresponsive and the enemies take way too long to kill for it to be entertaining. The climbing idea might be cool in theory, but it gives fuck-all to the game in actuality. I don't know. maybe i didn't get far enough in the game or something.
As far as you have probably gotten in DD is as far as I have probably gotten in Dark Souls: not far enough to see when it starts getting good, because when I read "It's slow, unresponsive and the enemies take way too long to kill.

It's hard to imagine you found the best class for you and DD takes a while before you start to see what it offers. If you find it such a chore to play, I wouldn't even bother with it.
Posted by Megido
Yes, Dark Souls is by far faster. If not in animation then in split second decision making and how fast an encounter is resolved.
I'd say Dark Souls is more methodical in the sense that split-second decisions are key to living longer. DD is more about epic battles through way of spectacle, Dragon's Dogma Griffin fight vs. Witcher 3 Griffin fight is almost laughable I find, but both aim to evoke different feelings from the player.
Posted by Megido
I suppose i should perhaps say that the pacing is kinda shit then, is that better? Everything takes forever to do, and the combat just never felt exciting. Kill a monster? Better hit it 5 million times with your sword! Go somewhere? Gotta run for 15 minutes. With loading screens!
Yeah. What you have written here is hard to take seriously as none of it is even objectively true save for running everywhere.
Commented on 2015-09-09 23:09:30 In reply to Megido
Posted by Megido
Go somewhere? Gotta run for 15 minutes.
I wish every game had a fast forward button. What a feature.
Commented on 2015-09-09 23:19:49 In reply to GriftGFX
Posted by GriftGFX
I wish every game had a fast forward button. What a feature.
He's right and wrong. Unless you understand the fast travel system, you actually have to run everywhere. There are also no horses in the game that you can use.

Most of what Megido is saying stems from wanting Dark Arisen to be like Dark Souls, which it isn't.
Commented on 2015-09-09 23:59:07
It doesn't have to be like Dark Souls, i just don't find it fun to mash square 20 times on a regular little mob you accidentally run in to on the world map, and even less to have to constantly blink-strike lizards to keep em on the ground as to not wreck my entire party. Which would be ok if it didn't take me like 40 hits to kill one, but it does. Again, this might be something that gets better with time. I just don't know, but the first few hours of the game just don't seem that enjoyable to me.

Are you saying that the game doesn't require you to bash enemies and bosses endlessly later in the game? Cause to me, at least, it's really offputting when you feel like you are whittling down a boss with a feather duster. Doesn't feel very epic. Maybe it gets better once you find better gear and materials to upgrade with? I played a good few hours of it each time i started it, but it seemed like it kept going in the same manner.

Also when i say that the combat doesn't feel exciting, that's obviously just my take on it. I'm not trying to present some sort of objective truth :P

Grift; well all the ones that make you do a lot of pointless running around at least. I mean, most games figured out that fast travel is good by now :P
Commented on 2015-09-10 00:46:38 In reply to Megido
Posted by Megido
Grift; well all the ones that make you do a lot of pointless running around at least. I mean, most games figured out that fast travel is good by now :P
The Talos Principle has a fast forward button, and it's mostly for speeding up automated trap cycles, but it's a ridiculous convenience. I honestly wish every single player game had a fast forward button.
Commented on 2015-09-10 00:46:54 In reply to Megido
Posted by Megido
It doesn't have to be like Dark Souls, i just don't find it fun to mash square 20 times on a regular little mob you accidentally run in to on the world map, and even less to have to constantly blink-strike lizards to keep em on the ground as to not wreck my entire party. Which would be ok if it didn't take me like 40 hits to kill one, but it does. Again, this might be something that gets better with time. I just don't know, but the first few hours of the game just don't seem that enjoyable to me.
The beginning is weird because from what I remember you can actually go anywhere in the open world portion that isn't blocked by a quest, this can lead you into areas where you and your party are just far too weak. For instance, before you get to the Harpy infested ruins leading to the main city, there's a path that leads to bandits to the left where they will absolutely wreck you, but the game allows you to go there no matter what level you are.
Posted by Megido
Are you saying that the game doesn't require you to bash enemies and bosses endlessly later in the game? Cause to me, at least, it's really offputting when you feel like you are whittling down a boss with a feather duster. Doesn't feel very epic. Maybe it gets better once you find better gear and materials to upgrade with? I played a good few hours of it each time i started it, but it seemed like it kept going in the same manner.
The game saves a lot of it's epic battles for later in the game. And rightly so.

There are nuances here and there like knowing that you freeze quicker if you get wet, as well as receiving increased damage from lightning attacks. Each vocation you choose gives you passive abilities that you can equip on your base character.

There's a ton more that requires some trudging admittedly and I could go on. But yes, you haven't even scratched the surface of the game.

Don't force yourself though. I feel the same thing with Dark Souls. I'm sure there is a great game in Dark Souls, but after playing for about 3 hours I don't see it. I might return to it one day. But the bottom line is if it doesn't gel with you, it doesn't gel.
Commented on 2015-09-10 10:21:27
loved this game on ps3 cannot wait to buy it on PC
Commented on 2015-09-10 10:35:09
Tiz: had the same problem with souls, took me a while until i "got it" and it became fun, which is why i've been giving this more than once chance.
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