After vanishing for quite a while, Driver: San Francisco is back with a trailer and a release date. The game will ship on September 1, so in about 4 months, we will find out if delaying the game allowed the developpers to improve it. As far as we know, the teleportation gimmick is still there, and that's actually our main concern. Good trailer anyway. Update: English version of the trailer & screens added.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (7 Hours ago)
*about game engine graphics pipelines (7 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (7 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (7 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (7 Hours ago)