DEVELOPER DIARY | X360, PS3, PC Monday, May 16, 2011 | 3:00 PM

Duke goes behind the scenes

Duke goes behind the scenes

2K Games sent us the second part of the behind the scenes dedicated to the Duke Nukem series. Dukem Nukem Forever will drop in a month.

Behind The Scenes #2

All comments

Commented on 2011-05-16 15:30:33
Duke nukem 3d was not a 3d game it was more like 2.5d but far from 3d.
Enemies, objects in game etc were normal 2d pictures not 3d polygons.
Quake 1 was first "trully" 3d game.
Commented on 2011-05-16 17:02:12
no shit.
Commented on 2011-05-16 18:24:10
Posted by martin1841
Duke nukem 3d was not a 3d game it was more like 2.5d but far from 3d.
Enemies, objects in game etc were normal 2d pictures not 3d polygons.
Quake 1 was first "trully" 3d game.
Not even close. Quake did not come out until 1996, but was preceded by Virtua Racing and Comanche, in 1992. And both of those were preceded by Hard Drivin', as far back as 1989. And even that was preceded by wireframe, vector 3D games like Tempest (or almost every game that ever shipped on the Vectrex game console) going all the way back to 1980.

But for the first 3D FPS that used polygons instead of sprites or voxels to render the 3D effect, then yes, it is Quake.
Commented on 2011-05-16 18:25:11
Depends on what you mean by 3D, there were "trully" 3D games before Quake. Quake was the first using poylgons.

Edit: Damn you FreeSwag
Commented on 2011-05-16 19:19:21
shoot, some games that are coming out still use some sprite based stuff.

Seems like I've been waiting forever to see who voiced Duke.
I'm so relieved!
Commented on 2011-05-17 00:33:18
Corporation should be remembered, when talking about 3D first-person shooter games.
Commented on 2011-05-17 08:35:11
I love these videos about the history of development. The Volition stuff was equally great.
Commented on 2011-05-17 11:33:13
2,5 D - sounds funny
Commented on 2011-05-19 06:36:27
You know you've made it when you have carpet on your walls ^^
Commented on 2011-05-28 11:27:33
Deep thought...

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