About the game
- Resident Evil 5
- X360, PS3
- Published by Capcom
- Developed by Capcom
- French release: Available
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Page 1 2 >>Graphics are nice though, but the "stop to be able to shoot" gameplay doesn't suit me and the whole setting just doesn't seem all that appealing.
Nope, not all that excited for this one really.
Not really digging this. Everyone seems to be hyped about it...I just don't feel it.
Graphics are nice though, but the "stop to be able to shoot" gameplay doesn't suit me and the whole setting just doesn't seem all that appealing.
Nope, not all that excited for this one really.
Another "Capcom akwardness fest" called: Dead Rising also has so many of these little annoyances...those little things of which I'll never understand why they need to do it that way...
I guess, this one's only for the RE 4 fans.
By the way, why hasn't this anybody said this about Deadspace?
I haven't downloaded this vid yet but is it wanking material?
I know RE has always been like that, but so? You wouldnt defend Diablo 3 if it only had 640x480 resolution just because "its always been like that" :P
When RE 4 came out the devs talked about why they chose the "stop and shoot" mechanic. It was a way for the player to feel tension. It also makes you think about shooting rather than just running around and strafing. If it had strafing or run and gun it would have been a completely different game. All the enemies and thier behaviours have been tuned with this in mind. I personally think this is what makes it different from many 3rd person shooters.
By the way, why hasn't this anybody said this about Deadspace?
Thats the way RE has always been, If they change much more of this game, it won't be RE anymore.
And I don't recall seeing that many white people last time I was in Africa.
Thats the way RE has always been, If they change much more of this game, it won't be RE anymore.
When RE 4 came out the devs talked about why they chose the "stop and shoot" mechanic. It was a way for the player to feel tension.
After the dust settles left4dead is gonna mop the floor with RE-zombieguts.
P.s. Seems like Chris has found a middle ground between skinny and too buff which is great. Also why didn't they give us the option of choosing a male or female sidekick? I'm not into playing as female characters even if Capcom's girls overall have seemed cooler than other game series'.
And not being able to move made RE a great game? Well... True that the game ain't realistic with zombies in it, but I didn't know the main char was one too..
Even though you still get mutants and such, the zombies were just a lot cooler than crazy people.
Being outside just ruins the feel aswell, you don't feel trapped anymore.