X360, PS3 Tuesday, July 15, 2008 | 12:07 AM

E308: Resident Evil 5 gameplay

E308: Resident Evil 5 gameplay

Snoopers also uploaded thois four minutes long gameplay video of Resident Evil 5, played in coop mode during Microsoft's press conference.


E3: Gameplay
Download: WMV | MP4 | AVI

All comments

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Commented on 2008-07-15 00:31:12
Kool I wanted to get another look at this.
Commented on 2008-07-15 00:35:46
Not really digging this. Everyone seems to be hyped about it...I just don't feel it.

Graphics are nice though, but the "stop to be able to shoot" gameplay doesn't suit me and the whole setting just doesn't seem all that appealing.

Nope, not all that excited for this one really.
Commented on 2008-07-15 00:36:31
I wish the player didn't suck at the game.
Commented on 2008-07-15 00:41:08 In reply to Jato
Posted by Jato
Not really digging this. Everyone seems to be hyped about it...I just don't feel it.

Graphics are nice though, but the "stop to be able to shoot" gameplay doesn't suit me and the whole setting just doesn't seem all that appealing.

Nope, not all that excited for this one really.
Thats the way RE has always been, If they change much more of this game, it won't be RE anymore.
Commented on 2008-07-15 00:45:31 In reply to Jollipop
I know, just not my kind of game I guess. Lol, I remember the old RE with the fixed camera where you'd move to the direction where your character is facing, instead of the direction on the controller...just horrible!

Another "Capcom akwardness fest" called: Dead Rising also has so many of these little annoyances...those little things of which I'll never understand why they need to do it that way...
Commented on 2008-07-15 00:55:44
Capcom never fails me
Commented on 2008-07-15 01:06:32
Capgods!!!!
Commented on 2008-07-15 01:06:49
RAD! omg! I cant wait! It's the only game aside from Halo 3 and Mario Galaxy I've been looking forward to this whole Gen!!! AHHHHHHHH! and it's got co-op like thats flipin wicked!!!! OH YEAH!
Commented on 2008-07-15 01:11:39
coop sounds very good
Commented on 2008-07-15 01:19:44
Cop sounds cool, but I really didn't get into Re4, and I don don't know if I'll enjoy RE5's stop-shoot gameplay
Commented on 2008-07-15 02:14:36 In reply to Jollipop
A side-step system during aiming etc. would be nice *sigh*
Commented on 2008-07-15 02:41:17
F'ing gorgeous graphics. But I didn't like RE 4 "stop and shoot" mechanic, felt really unintuitive, so I doubt I'll find this game fun. I could never understand why the developers chose to not let you move while you're shooting, maybe it was their genius idea of making it "survival" in the survival-horror label for the game. I

I guess, this one's only for the RE 4 fans.
Commented on 2008-07-15 03:51:17
When RE 4 came out the devs talked about why they chose the "stop and shoot" mechanic. It was a way for the player to feel tension. It also makes you think about shooting rather than just running around and strafing. If it had strafing or run and gun it would have been a completely different game. All the enemies and thier behaviours have been tuned with this in mind. I personally think this is what makes it different from many 3rd person shooters.

By the way, why hasn't this anybody said this about Deadspace?
Commented on 2008-07-15 03:56:51
um resident evil has ALWAYS been stop n shoot so don't b1tch this game will be AMAZING! just like all the other resident evils!
Commented on 2008-07-15 05:59:55
I haven't downloaded this vid yet but is it wanking material?
Commented on 2008-07-15 06:13:28 In reply to newbielives
A+ grade wanking material confirmed
Posted by newbielives
I haven't downloaded this vid yet but is it wanking material?
Commented on 2008-07-15 06:40:40
Cool, but i wish japanese games would become aware of something known as "strafe". Let us turn with the right stick and move/strafe with the left, PLEASE :)
I know RE has always been like that, but so? You wouldnt defend Diablo 3 if it only had 640x480 resolution just because "its always been like that" :P
Commented on 2008-07-15 06:48:18 In reply to Ruffneck
Posted by Ruffneck
When RE 4 came out the devs talked about why they chose the "stop and shoot" mechanic. It was a way for the player to feel tension. It also makes you think about shooting rather than just running around and strafing. If it had strafing or run and gun it would have been a completely different game. All the enemies and thier behaviours have been tuned with this in mind. I personally think this is what makes it different from many 3rd person shooters.

By the way, why hasn't this anybody said this about Deadspace?
You can strafe in Dead Space.
Commented on 2008-07-15 07:41:25
Just wow. :)
Commented on 2008-07-15 07:54:38
Cant wait to get a hold of this great game!!!! March 13 baby!!!!
Commented on 2008-07-15 07:59:43
Gonna be amazing!
Commented on 2008-07-15 08:07:31 In reply to Jollipop
Posted by Jollipop
Thats the way RE has always been, If they change much more of this game, it won't be RE anymore.
Already isn't RE anymore.

And I don't recall seeing that many white people last time I was in Africa.
Commented on 2008-07-15 15:39:23 In reply to Jollipop
Posted by Jollipop
Thats the way RE has always been, If they change much more of this game, it won't be RE anymore.
And not being able to move made RE a great game? Well... True that the game ain't realistic with zombies in it, but I didn't know the main char was one too. But did RE have coop earlier, no, but it's a great idea. _I_ think they just overlooked these things for one reason or another and I'ts a huge miss-step in current-gen consoles (excluding wii, cause that's not this gen at all (just joking, it's doing it's own thing and I think this would be okay on wii)) cause X360 and PS3 players are used to FPS-games and they demand (and deserve) good controls.
Posted by Ruffneck
When RE 4 came out the devs talked about why they chose the "stop and shoot" mechanic. It was a way for the player to feel tension.
Then they got the tension part right. I tried RE4 and not being able to move while shooting or "mouselook" was the one and only cause of tension in the game. These days I'm bald...And I never played the game more than 1h. It was great except the gameplay was horrid.

After the dust settles left4dead is gonna mop the floor with RE-zombieguts.
Commented on 2008-07-15 17:47:23
The look is as good as what is expected from Capcom but I have to agree that although online co-op raises the bar, the bar would have been set perfectly if we could finally run and gun. I mean they have made the series more action oriented but the stopping to fire slows it down ridiculously. I dunno, that kills it a bit.

P.s. Seems like Chris has found a middle ground between skinny and too buff which is great. Also why didn't they give us the option of choosing a male or female sidekick? I'm not into playing as female characters even if Capcom's girls overall have seemed cooler than other game series'.
Commented on 2008-07-15 17:52:20 In reply to sarias
Posted by sarias
And not being able to move made RE a great game? Well... True that the game ain't realistic with zombies in it, but I didn't know the main char was one too..
NO but it created alot more tension, my comment was more to do with the games being less about Zombies now and crazed humans, its just not the same in my opinion.

Even though you still get mutants and such, the zombies were just a lot cooler than crazy people.

Being outside just ruins the feel aswell, you don't feel trapped anymore.
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About the game
  • Resident Evil 5
  • X360, PS3, PS4, XBOXONE
  • Published by Capcom
  • Developed by Capcom
  • French release: Available
  • US release: Available
  • Japanese release: Available


What's up?
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    Moonwalker great when the Switch has been revealed in January so we can get a stop to this nonsense. (35 minutes ago)
  • Moonwalker
    Moonwalker By the way, speaking of rumours. There were rumours from someone claiming to work at Foxconn and said two Switch models were planned. One ''weak'' one, the other on par with PS4/Pro. Yeah it'll be (36 minutes ago)
  • Moonwalker
    Moonwalker if that is Switch and not PC screenshots, that is something Wii U can't do. No way. We'll find out soon enough what it will do. (57 minutes ago)
  • Moonwalker
    Moonwalker @GriftGFX: I see what you mean and as i said before i am not expecting the on par with PS4 rumor to be true. However, back to that Switch exclusive... (58 minutes ago)
  • droezelke
    droezelke @GriftGFX: If you're not interested in the hardware, doesn't that mean you would prefer the upconming games on Wii U? (1 Hour ago)
  • Tiz
    Tiz Hasn't Reggie made it clear that he is not interested in that "Red Ocean" so to speak? Just expect fun games from Nintendo and you shouldn't be disappointed. (1 Hour ago)
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