The quite controversial David Jones's Crackdown is back in video, with a 20 minutes long presentation. Here is the first half. More details below.
The developers spent most of the presentation showing us some of the "sandbox" aspects of the game. No missions, no story, no cutscenes to be seen in there. You'll just see the main character jumping everywhere, generating as much mayhem as possible and of course some car sequences, this is a GTA-like game after all. Personally I still have some reservations about this game, but it's so over the top that it could become very amusing. At least it will be if the devs take the time to rework the animation so we do not have this rather annoying feeling that this game is using the moon's gravity instead of earth's.
Technically as you'll be able to see by yourself it's much better than before. The game is smooth, the physics engine works nicely, the draw distance is ok and the city seems quite alive. We still do not really know what this game will be all about in the end, but we'll keep an eye open since it definitely has some potential.
EA announced today that a Battlefront II story trailer for the single player campaign trailer is coming tomorrow.. nice timing (1 Hour ago)
And while there may be a nugget of truth in there, people are DEFINITELY jumping to conclusions. (1 Hour ago)
@Melmoth: Yea.. but what's not as obvious to people is that their PR wasn't for the benefit of consumers. It was spinning this for their shareholders. (1 Hour ago)
@GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (4 Hours ago)
And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (4 Hours ago)
I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (4 Hours ago)
@MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (4 Hours ago)