Bandai Namco made a great announcement by revealing its partnership with Arc System Works to bring the Dragon Ball series back to 2D with the upcoming fighting game Dragon Ball FighterZ. The title uses Unreal Engine, features 3vs3 Tag and will be out in early 2018. A closed beta will take place before the end of the summer on consoles. Update: Added a high quality 4K 30 fps version of the trailer.
DRAGON BALL’s SPECTACULARLY POWERFUL BATTLES RETURN IN BANDAI NAMCO ENTERTAINMENT AMERICA INC.’s DRAGON BALL FighterZ
DRAGON BALL FighterZ to Take Anime-Based Fighting Games in a Bold New Direction
LOS ANGELES, Calif., (June 11, 2017) – Leading anime video game developer and publisher BANDAI NAMCO Entertainment America Inc. today announces DRAGON BALL® FighterZ for Xbox One, PlayStation®4 computer entertainment system, and PCs via STEAM®. DRAGON BALL FighterZ is a dream collaboration combining classic 2D fighting game dynamics with the DRAGON BALL universe, one of the most popular and iconic anime franchises around the world. DRAGON BALL FighterZ will be playable at the BANDAI NAMCO Entertainment America Inc. E3 2017 booth (number 1647) in the South Hall of the Los Angeles Convention Center.
DRAGON BALL FighterZ, developed by Arc System Works, one of the most celebrated developers of classic 2D fighting titles, delivers an explosive, action-packed game that combines classic 2D fighting visuals with advanced 3D character models that look and feel as if they are ripped straight out of the DRAGON BALL anime series.
DRAGON BALL FighterZ gives fans of all skill levels the opportunity to feel like their favorite DRAGON BALL character. Featuring 3 vs. 3 battle mechanics, new and seasoned players are sure to experience the epic scope of DRAGON BALL as they select their three-character team to take into battle. The game also encourages players to train and master more than one fighter and style, delivering richer gameplay and motivation to take down the competition.
“The DRAGON BALL franchise is tailor suited for the fighting game genre, and DRAGON BALL FighterZ will be the next exciting addition to a long history of great fighting games,” said Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc. “Arc System Works brings a pedigree and record of quality that fighting game fans can trust; with awesome visuals players might mistake as actual 2D animation from the famed DRAGON BALL series.”
Players who can’t wait to dive into the action in DRAGON BALL FighterZ’s won’t have to wait long as a closed beta for the game will be held on Xbox One and PlayStation 4 before the end of summer. More details pertaining to the closed beta will be shared soon.
DRAGON BALL FighterZ will be available in the Americas for the Xbox One, PlayStation 4 system, and PCs via STEAM in early 2018. For more information regarding DRAGON BALL FighterZ and additional titles from BANDAI NAMCO Entertainment America Inc., please visit: https://www.bandainamcoent.com, or follow us on Facebook at https://www.facebook.com/BandaiNamcoUS, or https://www.facebook.com/DBZ.videogames/. Join the conversation on Twitter at: https://www.twitter.com/BandaiNamcoUS.
I actually know the guy who made the weapon skins for BF1 (47 minutes ago)
Or just look at some of the garish skins in CS:GO. As far as Battlefield goes? BF1 has some of the best weapon skins I've seen period. (1 Hour ago)
...for hundreds of dollars lol (1 Hour ago)
Lawbreakers is a great example of why you need PLAYERS for cosmetic DLC to work. Look at the prices of fairly shitty looking PUBG loot on the Steam market. That game looks like ass and skins sell (1 Hour ago)
When it comes to online, people want to stand out a bit. It's just how it is, and if wasn't, then loot boxes wouldn't be a thing. (1 Hour ago)
Everyone cares for cosmetics, otherwise you'd have a game that was just Gouraud shaded, or looked like Minecraft. (1 Hour ago)
Lawbreakers is a shining example of why you need a good art team for cosmetics to work (1 Hour ago)