VIDEO | X360, PS3 Tuesday, June 15, 2010 | 7:37 AM

E3: Driver gameplay

E3: Driver gameplay

It's now Driver: San Francisco's turn to get its own video from Ubisoft's press conference.

E3: Press conference gameplay

All comments

Commented on 2010-06-15 07:58:26
Cool steering animations !
Commented on 2010-06-15 08:00:55
I was looking forward to this game before seeing the footage, the graphics I can accept as it's still in development, but the car switching rubbish?!?

I thought he said he was going back to what made the original game so good?

Pants.
Commented on 2010-06-15 09:54:10 In reply to pistonbroke
Posted by pistonbroke
I was looking forward to this game before seeing the footage, the graphics I can accept as it's still in development, but the car switching rubbish?!?

I thought he said he was going back to what made the original game so good?

Pants.
Just because it is there, doesnt mean you have to use it. Just dont jump into other cars. It looks good, though visually it is certainly a mixed bag. Usually the Driver games are known for pushing system limits, this one isnt showing that at this point. Driv3r certainly was a looker and had great physics for being an Xbox game. I will certainly keep an eye out for this over the coming months.
Commented on 2010-06-15 09:59:23 In reply to thextreme1
Posted by thextreme1
Just because it is there, doesnt mean you have to use it. Just dont jump into other cars.
He did say something about using Shift to access the whole map, or something like that.
I guess we'll see how it truly functions later on.

I'd be fine with a visual overhaul to the first game, but that usually garners "boo's" and "hisses"
Commented on 2010-06-15 10:20:44 In reply to thextreme1
Posted by thextreme1
Just because it is there, doesnt mean you have to use it. Just dont jump into other cars.
i wouldnt be so sure to claim that just yet.. i dont think this will be an optional mechanic like say Forza/grids rewind feature. This is a gameplay mechanic obviously attached to the story - the whole "coma powers" sillyness... which means there probably will be missions where you will need to leap from one end of the map to another
Commented on 2010-06-15 10:39:12
Car switching does seem a bit dodgy but otherwise it looks pretty nice. Pretty much achieves what they want it to, making it feel like a classic movie car chase.
Commented on 2010-06-15 11:49:05
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2010-06-15 14:47:27
I dont like Car-switching but the cockpit view is fantastic and the game is looking really good. I hope Tanner will be playable (not just to switch cars mentally)

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