Project CARS is presented in its PS4 version on Sony's booth and Miguel didn't wait to get you guys some nice gameplay footage. If you want more, let us know. Enjoy! Update: Slightly Mad Studios contacted us to say that the game we filmed had some bad settings which explains the jerkiness of the video. We removed it, and should have a fixed version as soon as possible!
'Oh dear, it seems someone has been messing with the development head and world movement settings that in fairness we should not have left exposed. This is making the movement look very odd indeed and nothing like it should. We'll fix it today so you can see how it should look.
The team are very proud of our PS4 build which is all but identical to how it looks on a powerful PC.
This VR rhythm game looks pretty fun: [url] (3 minutes ago)
that's a pretty big deal, as its probably the biggest stumbling block for the tech. (2 Hours ago)
Stuff like inside out tracking and eye tracking, as well as motion sickness solutions should be in place. We've already got a product in development that claims to have eradicated that already (2 Hours ago)
The potential of it is massive. More so than what traditional gaming now is. Second gen is going to be very interesting. (2 Hours ago)
We're sort of being spoon fed bit sized "experiences" that either work or don't. I suppose that's part of the freshness of it, though. I just wish some big devs would get more involved. (2 Hours ago)
@KORNdog: Ironically, though, the VR scene is also playing it safe. Too safe. There's not enough big risk titles like RE7. (2 Hours ago)
I can't really wrap my head around being dismissive of indie games. That's a pretty broad label. (5 Hours ago)