Trailer PC PS4 Xbox One

For the third year in a row, Ubisoft revealed a new AAA title, Tom Clancy's Rainbow Six: Siege. All you need inside.



TOM CLANCY’S RAINBOW SIX® RETURNS WITH TOM CLANCY’S RAINBOW SIX® SIEGE

Latest Installment of Acclaimed First-Person Shooter Franchise Being Developed Exclusively for
PlayStation 4, Xbox One and PC

Los Angeles – June 9, 2014 – Today, Ubisoft announced the development of Tom Clancy’s Rainbow Six Siege, the latest in the best-selling Tom Clancy’s Rainbow Six franchise. Tom Clancy’s Rainbow Six Siege will be available in 2015 on PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft and Windows PC.

Development of Tom Clancy’s Rainbow Six Siege is being led by Ubisoft Montreal. Inspired by real world counter-terrorist organizations, Tom Clancy’s Rainbow Six Siege puts players in the middle of lethal close-quarters confrontations. For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position -- by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more -- or breach the enemies’ using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.

Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.

“As fans of Tom Clancy’s Rainbow Six and tactical shooters in general, we set out to create the game we always wanted to play within the counter-terrorism universe. We asked ourselves ‘how could we capture the incredible tension and unique tactics of these confrontations?’ We found the answer in the Siege gameplay and procedural destruction.” said Xavier Marquis, creative director at Ubisoft. “Tom Clancy’s Rainbow Six Siege is the game that Tom Clancy’s Rainbow Six fans have been waiting for, and first-person shooter players will be drawn to its unique gameplay.“

From more information on Tom Clancy’s Rainbow Six Siege, please visit: www.rainbowsix.com

E3: screens

  • E3: Rainbow Six: Siege announced - E3: screens
  • E3: Rainbow Six: Siege announced - E3: screens
  • E3: Rainbow Six: Siege announced - E3: screens
  • E3: Rainbow Six: Siege announced - E3: screens
  • E3: Rainbow Six: Siege announced - E3: screens

E3: Key Art

  • E3: Rainbow Six: Siege announced - E3: Key Art
Xoar
Xoar
Commented on 2014-06-10 01:10:08
This looked incredible, Finally a tactical shooter again on consoles!!!!!!!!!!
In reply to
Real720
Real720
Commented on 2014-06-10 01:20:16
I am a very very very very very very very very very very..... very happy person.
In reply to
MordeaniisChaos
MordeaniisChaos
Commented on 2014-06-10 01:22:08
I hope it allows for a near SWAT 4 level of tactical gameplay. All too often "tactical" games these days aren't nearly as tactical as they want us to think, sadly.
In reply to
Real720
Real720
Commented on 2014-06-10 01:25:38 In reply to MordeaniisChaos
Posted by MordeaniisChaos
I hope it allows for a near SWAT 4 level of tactical gameplay. All too often "tactical" games these days aren't nearly as tactical as they want us to think, sadly.
Either way, this is LEAPS AND BOUNDS better looking, gameplay and most likely graphics-wise, than Rainbow Six Vegas 1/2 (yuck!). Excuse me while I wash my tongue with soap and water.
In reply to
Hypoman
Hypoman
Commented on 2014-06-10 01:52:01
I hope there won't be any 'stick to cover' !!
In reply to
Real720
Real720
Commented on 2014-06-10 01:56:08 In reply to Hypoman
Posted by Hypoman
I hope there won't be any 'stick to cover' !!
If you're talking about the 3rd person cover system from Vegas, the footage showed that the game will have a 1st person peeking system. And considering that there was ABSOLUTELY NO TRACE of the 3rd person bs, even when rappelling , I think it's safe to assume that the "stick to cover" thing will be a thing of the past. :D
In reply to
Tinks
Tinks
Commented on 2014-06-10 02:17:06
This hopefully returns Rainbow 6 to something great again
In reply to
mustacio
mustacio
Commented on 2014-06-10 02:49:51
I was hoping for another SWAT game but this is even better news! extremely excited for this one
In reply to
bubble2020
bubble2020
Commented on 2014-06-10 04:54:08
Game looks awesome, but I hate when they do those stupid narrations in game videos.
In reply to
Nietzsche
Nietzsche
Commented on 2014-06-10 06:38:25
This stole the show for me. By far the most exciting game shown or announced. The wait is gonna feel like forever...
In reply to
upsnake
upsnake
Commented on 2014-06-10 16:01:16
very cool
In reply to
MrWhite
MrWhite
Commented on 2014-06-10 20:27:44
Amazing.
In reply to
Trebby
Trebby
Commented on 2014-06-10 20:34:08
Great gameplay video, terrible shooting though..
In reply to
thesnake
thesnake
Commented on 2014-06-11 23:50:10
My body is ready!
In reply to
About the game
Platform
PC PS4 XBOXONE XBSX PS5
Published by
Ubisoft
Developed by
Ubisoft Montreal
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