Miguel is back in the showfloor and he's stooped at the Ubisoft booth to bring you bacl some gameplay footgae of Starlink: Battle for Atlas, which was announced a couple of days ago during the conference. Despite what we may think of the video toy concept, we must say the game's visuals seem pretty nice. Snowdrop can do a lot more than snowy Manhattan it seems.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (5 Hours ago)
*about game engine graphics pipelines (5 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (5 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (5 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (5 Hours ago)