| X360, PS3
Friday, July 13, 2007 | 7:11 AM
E3: Stranglehold gameplay
E3: Offscreen gameplay
Download: AVI |
About the game
- Stranglehold
- X360, PS3
- Published by Midway Games
- Developed by Midway Games
- French release: 3rd quarter 2007
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- Copyright 2007-2009 Gamersyde SARL
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All comments
Very nice. But it seems they really need their time to develop this game. Must be a small team working on it.
Edit : for the fans : It would be nice if they include the barman from Hard Boiled in this game.
and i think this looks far superiour to max mayne, the level of destruction is insane and really show a next gen feature i'd love to be incorporated into evey shooter, the slow mo looks better then max payne, with a far greater level of interactivity...only thing that possibly wont match payne is the story, but then again. it is the woo behind the game so it might be surprisingly good, my mate wants to buy this tho, so i'll just borrow it of him. it'll no doubt be similar to max payne in the way you play it once and then never again...so frankly, my mate can have it, i'll get bioshock instead or something.
This game is looking more and more interesting, although it's still nowhere near the level of max payne in my opinion....
I agree.. but I love the movie it's based on, so I'm so there. Plus it's doing a few things differently, nothing wrong with that. Wouldn't want it to be a total Max Payne clone to be honest.
despite that this game got some amazing graphics and the level of destruction is insane, i still think max payne is allot better IMO...
True, but i must confess, i really digged the very deep, dark and gritty story and world that max payne took place in, not to mention the whole "comic-book" story telling between the levels...
despite that this game got some amazing graphics and the level of destruction is insane, i still think max payne is allot better IMO...
It's not surprising that this game draws up that comparison, but it's also only natural. After all, Max Payne had to be influenced by John Woo's films, and this is a video game sequel to one of his best :)
Oh, I love that stuff about Max Payne as well. I think it's a real bummer that Remedy won't ever make a sequel. Great games. I think the second is my favorite third person shooter ever.
It's not surprising that this game draws up that comparison, but it's also only natural. After all, Max Payne had to be influenced by John Woo's films, and this is a video game sequel to one of his best :)
they still need to work a bit on that.