X360 Wednesday, May 10, 2006 | 11:51 AM

E3: Too Human trailer

E3: Too Human trailer

Too Human is one of these games we've talked about for years without really knowing what it was all about. Well here it is finally in motion, and I can't say I'm quite convinced yet.

E3: XBLM trailer
Download: AVI HD
E3: XBLM trailer
Download: AVI

All comments

Commented on 2006-05-10 12:01:09
finaly, thx!

Baldur really reminds me of Kratos. They are both brutal and bald hehe
Commented on 2006-05-10 12:21:53
He does sorta look like a more futuristic version of him... not to mention the gameplay, which is supposedly similar to GoW. But I wont judge just yet... I'm hoping to see some amazing stuff from this game, because the hype surrounding it is massive.
Commented on 2006-05-10 12:37:48
whats with the framerate, why do so manny 360 games have framerate problems :-(
Commented on 2006-05-10 12:45:42
No thats being called,"show real stuff",thats under being development,if you see anything runs in highest reso on so called "alpha kit" with 60 fps you should be very sucpious.
Often they sit on monster pc's then and claim its the dev kit,when its not.
Commented on 2006-05-10 12:49:12
didnt the developers say something with there are not CGI stuff in the game what so ever? So what the hell was in the beginning then? I know its CGI but could I be wrong?

I am talking about this part
I think its CGI =(
Commented on 2006-05-10 12:54:47
But that was never "gameplay".
You saw clearly what was gameplay and real.

That thing was cgi i think however its very easy to make that real time also,just making a "head" with unreal engine 3.0,but its only a prelog before the game,and you could hardly say that making a head as detailed as that isn't possible on unreal engine 3,however they later showed someone playing Too human,and it looked way diffrent.

Btw the pictures you see above is taken from the early beta,or atleast they taken from their own beta,and the good news is t hat we all saw how it looked,the giant robot looked the same when he played,the graphic 100% same,and the camera shifted to make it look like a movie.
Commented on 2006-05-10 13:25:59
Looks a little bit boring ... it also doesnt loke that nice ....
Commented on 2006-05-10 14:02:19
like I thought, CGI but I hoped it wasent though, ah well.
Commented on 2006-05-10 14:11:30 In reply to knalkop
Posted by knalkop
Looks a little bit boring ... it also doesnt loke that nice ....
Have yo useen the latest Too human pictures?





yummy,my most wanted game this year now!!!
Commented on 2006-05-10 14:13:39
Ouch, I had hoped for better from the trailer but I'll wait for show floor impressions to see how it plays.

New screens look good, we haven't even seen 5% of what this game might offer yet I believe.
Commented on 2006-05-10 14:39:20
Ok, this trailer has me worried.
Commented on 2006-05-10 14:58:55
Yea, I saw this on XBLM. Doesn't matter if the screens look beatiful if this game can't even play good. Unless the devs sit down and figure this out, this could be the next Advent Rising.
Commented on 2006-05-10 15:07:44
previews seem to like the game, however the trailer isn't that great, however those pics are incredible.
Commented on 2006-05-10 15:26:00
Looking great sumthing tells me this is going to be awsome
Commented on 2006-05-10 18:54:38
The game is 50% complete so I'm not worried quite yet. They'll work the issues out before a final release.

On g4tv you can see signs of what they are aiming for and it looks really good the animation and hit detection just needs to be as smooth as say god of war and there were tons of fps problems. No way the final game ships with such fps problems it even froze completely at times.

Give them time they'll come through only 50% done and this trailer represents that the game is only 50% done they plan to do alot of things for this game its going to be ALOT of work the number of stuff they plan to put in this game.. It'll be amazing in the end I'm almost sure of it.
Commented on 2006-05-13 16:31:41
Framerate is not acceptable, even if the game was only 20% complete.
Come on, do we always have to suffer framerate issues just because the game is hi-def?

People also thought they would fix the framerate in the Full Auto demo by the time it was released and yet they did nothing to fix it.
This will be a decent game if they never drop the frame rate below 30, ever. 60 fps would be nice and I do not think this is asking too much.
Commented on 2006-05-15 02:33:30
Framerate is often something sorted out right at the end. probably 9/10 of cases.

People are being far too harsh on this game and I think its partly because Silicon Knights have been too honest with what they're showing. Obviously it's unfinished and usually something like this wouldn't be shown to the public, so its odd that they have with this particular game.

You have to consider these things along with reading previews (of builds no doubt similar to this) and the positive comments made by the previewer. No doubt magazines and 'top end' websites are used to seeing things in this state and have got used to seeing beyond them.

Its just weird that they released stuff to the public like this, most people without this ability to see through development issues.

Still excited as ever for this game.

About the game

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