7 new videos of Trackmania Turbo with two distinct gameplay. First, a quite conventional solo on the Lagoon environment and a new game mode which requires perfect coordination. The controls are shared between players, each operating at 50% on the steering, acceleration or braking. This means for example that if a player does not touch the handle, the other will have only half the potential of the car! A difficult concept to explain but very fun!
i still think the mastermind itagaki has secretly worked on this game lol :D (26 minutes ago)
Seeing some so called ''souls vets'' giving up, without learn the posture system, cuz no overlevel/co-op/iframes abusing/backstab - sogood.gif (27 minutes ago)
20hrs in and 11 bosses defeated (2 main,9 optional - only one of them was shit yay!), this is the ninja game i've been waiting since NG days bruhs. Loving its depth of all mechanics. (31 minutes ago)
@Melmoth: Yelp, it's all about perry and attack with that guy. (5 Hours ago)
This is the closes (setting) i've seen to my old fav. Irem's Ninja Spirit that i've seen. Feudal japan mixed with From's superb bosses also makes me think about Madhouse's Ninja Scroll. (7 Hours ago)
only played the first area (after the prologue), and it's more openworld-ish than the other From games. very vertical , and wider play area. (7 Hours ago)
@asdfg: The first miniboss felt like something they put in there to tell soulspeople that "don't play it like it's souls". i got whooped seriously when i tried to dodge the guy,. (7 Hours ago)