The last highlight of Sony's conference was the announcement of Twisted Metal. The franchise is back thanks to David Jaffe and his studio Eat Sleep Play. The game will feature online modes up to 16 players but also 4 players split-screen. Screens inside. Update: A gameplay video added.
Twisted Metal®, the longest running franchise in PlayStation® history and the multi-million selling series is now back, exclusively on the PS3TM system. David Jaffe and Scott Campbell, co-founders of Eat Sleep Play and the original creative team behind Twisted Metal, bring back the dark humor, fast-action gameplay and a world of cars, guns and destruction.
With four factions battling for control, players step into the combat boots of a twisted disciple in a high octane, highly destructible world. Players fight for the prize of one wish fulfilled by the stylishly evil Calypso, the mastermind behind the Twisted Metal tournament. Disciples strategically dismantle opponents in vehicles loaded with weapons of Twisted destruction.
With a robust online system, players unleash destruction with up to 16 players through PlayStation®Network (“PSN”) and battle through a variety of favorite and new game modes.
Twisted Metal carved out its own unique gaming genre. No other title has Twisted Metal’s perfect mix of dark humor and personality along with massive destruction in a distinctive atmosphere and vehicles and weapons that act as extensions of each character.
High atop his penthouse office, a mysterious ringleader named Calypso lords over the contest of vehicle combat known as Twisted Metal. He returns again to host the ultimate contest of skill and destruction. Contestants have been chosen to compete and, should they emerge victorious, win whatever prize their heart desires.
GO ONLINE AS A DISCIPLE
* Fight online as a disciple of one of four factions, each based on a classic Twisted Metal character.
* Supports up to 16 players online through PSN.
* Play with friends in 2- 4 player split-screen and online as well.
* Featuring a variety of gameplay types including series’ favorite and new, unique game modes.
* With the power of PS3 system, unleash massive amounts of destruction in brand new, never before seen Twisted levels.
* Deliver destruction to strategically change the face of the level, or just cause incredible chaos.
NEW VEHICLES, NEW WEAPONS, NEW ENVIRONMENTS
* Featuring a complete arsenal of weapons that make for more creative kills, from missiles and miniguns to giant magnets and flying mascots; players always have a way to take someone out.
* Choose from over a dozen Twisted vehicles, each outfitted with special weapons to strategically dismantle opponents.
* Flight is a first for the franchise. One of the new vehicles in Twisted Metal to take full advantage of flight is the Talon, a helicopter armed to the teeth with a minigun turret.
* Disciples team their rides up in various modes to wreak havoc on the enemy such as using the Talon as a magnet to pick up teammates and rain double the destruction down below.
UNIQUE SINGLE-PLAYER CAMPAIGN
* Fight for the prize of one wish fulfilled by Calypso, the Twisted Metal mastermind.
* Twisted Metal will feature full PSN Trophy support, making players’ accomplishments that much more satisfying.
even rare, as shitty as they've become have so many IP's they can draw from as pure fan service, that would boost the brand a ton. a new conker? a new perfect dark? a new banjo (a real one)? (55 minutes ago)
i miss the days when xbox had exclusives like doom 3. riddick. voodoo vince. blood wake. jade empire, KOTOR, morrowind, galleon, jet set radio, republic commando... fuck it, even blinx the cat. (58 minutes ago)
they need fresh blood so to speak. and they need to support them, not send them out to die. and not turn their back on them entirely just because they sold .5 million less than their expectations. (1 Hour ago)
but they can't do that by releasing more versions of the same game. uncharted isn't going to sell a PS4 to someone who hates uncharted. but gravity rush might? maybe last guardian? maybe spiderman? (1 Hour ago)
right now i think it's safe to say MS has fully catered to their own fanbase. but now they need to draw in new players to increase their userbase. (1 Hour ago)
generally though they need more studio's making various titles of various budgets instead of 3 studio's making the same 3 AAA games over and over again. (1 Hour ago)
@MrWhite: generally yeah. i mean, MS need their next gears of war-level success, even if it just becomes an annualized addition to their usual games. but it would be something. (1 Hour ago)