Ubisoft has unveiled For Honor, the Montreal studio new multiplayer title. Get everything inside. Update: multiplayer walkthrough added.
Ubisoft® Carves a Path of Destruction through the Battlefield with debut of For Honor
Los Angeles — June 15, 2015 — Today, during its E3 Press Conference, Ubisoft announced the development of For Honor, a new IP mixing skill, strategy and team play with visceral, melee combat. For Honor is in development for PlayStation®4 computer entertainment system, Xbox One®, the all-in-one games and entertainment system from Microsoft, and Windows PC.
Developed by Ubisoft Montreal, For Honor drops gamers into the chaos of a raging battlefield during an ongoing war between three Great Factions: the bold Knights (the Legions), the brutal Vikings (the Warborn) and the enigmatic Samurai (the Chosen). For every battle, players can choose which warrior they want to embody amongst the unique Heroes from this pantheon and use their distinct skills and weapons to fight for land, people and honor, decimating all soldiers, archers and opposing Heroes who stand in their way.
For Honor includes both a thrilling multiplayer and an engaging, single-player campaign, letting players conquer their foes alone or with friends. Tense gameplay mixes the skill and ruthlessness of a shooter with the quick, heat of the battle decision-making of team-based tactical games. The Art of Battle, Sanctuary’s innovative control scheme, gives players total command of their weapons by creating a direct connection between the input on the controller and the moves performed on screen. Players choose precisely where to block, where to attack and how to adapt their approach to each battle in real time.
“Our vision with For Honor is to create a game that ignites the same emotions that a warrior would feel on a real battlefield. The tension of face-to-face encounters with deadly enemies, the adrenaline of charging alongside your army against the opposition, and the danger of a chaotic battle when you don’t know where the next strike will come from,” said Jason Vandenberghe, Creative Director, Ubisoft. “It’s a game that celebrates the art of sword-fighting and the legacy of the legendary warriors from those great legacies, the Knights, the Vikings and the Samurai that we brought together in one single experience.”
Fans who want to get the latest news and content about Sanctuary and have a chance to play the game first can register to For Honor’s Backstage Program at www.forhonorgame.com and follow the game’s Facebook and Twitter pages.
it is the sort of thing my work would buy just to make the office look nicer. the boss (apple fanboy) has always hated that the 3D team use PC's because they don't look nice. haha (56 minutes ago)
@alimokrane: i'm not convinced tbh. but as i say, if i was spending 4k i wouldn't be buying that anyway. you can get a better machine and a cintiq for less. (57 minutes ago)
even if the hinge is super stiff it will move if you lean on it. but then you saw the woman drawing on it weirdly anyway, keeping her hands off the screen. does it have palm cancelling? (1 Hour ago)
@KORNdog: The articulating hinge feels smooth. The display stays in place no matter what angle you choose while the screen stays steady even as you press down on it. (1 Hour ago)
@alimokrane: how can you be sure? there is no clamp system like my cintiq? which locks in an angle and makes it rock solid. (1 Hour ago)
@KORNdog: It wasnt meant to answer your question. It was just more info as you replied :) I am sure it works just fine re your question (1 Hour ago)