Ubisoft certainly managed to end their conference with a bang by showing a long gameplay sequence of what can only be a title developed for PC and next-gen consoles in mind: Watch_Dogs. First screens inside, and hopefully a video will follow.
Ubisoft lists this game as PS3/360/PC on their press site, but unless they degrade the graphics to a point where it looks completely different I don't believe it will ever be released on current generation systems. Update : Added direct feed gameplay video.
UBISOFT® DIVULGES DEVELOPMENT OF GROUNDBREAKING NEW IP
LOS ANGELES — June 4, 2012 — Today at the Electronic Entertainment Expo (E3), Ubisoft debuted its new, ground-breaking intellectual property, an open-world action-adventure game called Watch Dogs.
Development of Watch Dogs is being led by Ubisoft Montreal, with a team comprised of industry veterans from blockbuster franchises like Assassin’s Creed®, Rainbow 6® and Far Cry™. Watch Dogs blends cutting-edge technologies and sophisticated game design into a realistic and living open world where players must use any means at their disposal to take down a corrupt system.
In Watch Dogs, players enter the dangerous world of Aiden Pearce, a new class of antihero whose ability to hack into any connected system could be his most powerful weapon. Whether it’s triggering a 30-car pileup by manipulating traffic-lights to trap an enemy during a downtown shootout or tapping into the city’s omnipresent security cameras to access anyone’s personal information, Pearce is capable of coercing and controlling almost every element of the world around him.
“Watch Dogs goes beyond the limits of today’s open-world games by giving players the ability to control an entire city,” said Jonathan Morin, creative director, Ubisoft. “In Watch Dogs, anything connected to the city’s Central Operating System becomes a weapon. By pushing the boundaries, we can provide players with action and access to information on a scale that’s never been seen in a video game before.”
i'd like to see more ambitious VR support (for all platforms), but i can understand why no one (especially 3rd party) aren't gonna take that risk. (16 minutes ago)
if i'm not mistaken gran turismo and ace combat will only have limited support for VR, as in a separate mode and not full support. Sony also did shut down guerrila cambridge, who worked on PSVR. (18 minutes ago)
i would love a 5-6 hour platformer like the playroom VR game. someone needs to make it. (23 minutes ago)
what sony need to focus on is good, cheap, shorter experiences. it suits the platform best and doesn't wear itself thin. plus sony have a chance to actually make money on the games. (24 minutes ago)
it's in gran turismo sport, ace combat and they're making a FPS, they also have 2 studios specifically for VR. what they're making though is anyones guess. (28 minutes ago)
@droezelke: consider sony's expectations for it's lifetime sales are only 3/54 and it's pretty good going. it's outsold the competition (combined) by over double. (30 minutes ago)
This seems to me that big budget titles aren't likely in the near future. (38 minutes ago)