XBOX Monday, December 20, 2004 | 4:49 PM

Even more Splinter Cell CT images

Even more Splinter Cell CT images

Ubisoft just sent me these 5 images from the single player mode of Splinter Cell Chaos Theory. These images specifically show the new graphical features of the game engine. Enjoy the bump mapping, normal mapping, light reflections, soft shadows and other volumetric fog.


All comments

Commented on 2004-12-20 18:43:27
I love what bump mapping does to those floor textures. *drooool*
Commented on 2004-12-20 18:50:25
Yeah, it looks very nice. At least Ubisoft is one publisher that pushes the Xbox hardware to the limits. Unlike some others (stares in EA's direction)
Commented on 2004-12-20 18:57:41
I think this pic come from PC, anyway hope that X version will be same looking damn good :D
Commented on 2004-12-20 19:00:33 In reply to futromurzyna
Posted by futromurzyna
I think this pic come from PC, anyway hope that X version will be same looking damn good :D
I've seen the Xbox version running. Believe me it looks as good as this. PC and Xbox are developed together and only the texture resolution will change.
Commented on 2004-12-21 08:54:57
Textures need some anisofiltering. Awfully blurry in the distance. :(
Commented on 2004-12-21 22:32:34
Drool, procedural texturing...
Commented on 2004-12-22 10:32:17
Hey BlimBlim do you have any idea if the split jump animations are different, bec in that 3rd pic he seems to be pretty high up. That pic is pretty cool showing him preying. Oh yeah and could you confirm if the XBOX version really looks that good bec im still having a hard time believing.
Commented on 2004-12-22 11:16:58
I really can't tell if he jumps higher than before, I can't stand stealth games so I really have no idea how he moved before.
And (IMHO) Splinter Cell CT is technically one of the most impressive game I have ever seen running on the Xbox, add a bit of aliasing to these pictures and you have something not so far from what I saw last november.

About the game


What's up?
  • b0vril
    b0vril Yea, steady 30fps on PS4 as far as I could tell. (53 minutes ago)
  • GriftGFX
    GriftGFX I was a little surprised given how well For Honor runs, but they're totally different. For Honor isn't loading any maps that size anyway. (1 Hour ago)
  • GriftGFX
    GriftGFX High end hardware could not keep it running at a steady 60 fps anyway. (1 Hour ago)
  • GriftGFX
    GriftGFX @b0vril: The PS4 version runs at a pretty steady 30 fps I'm guessing? PC performance on the first beta was pretty bad. (1 Hour ago)
  • b0vril
    b0vril @GriftGFX: I am playing wildlands on PS4, didn't notice any slow down. (1 Hour ago)
  • GriftGFX
    GriftGFX No I meant the audio. Maybe it only works over USB on Windows. (1 Hour ago)
  • Moonwalker
    Moonwalker @GriftGFX: Oh you controls wise? Because games work fine wirelessly via Bluetooth. But I was hoping I could then connect my wired headphones to the controller and hear audio and also chat via Xbox app (1 Hour ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories