With two weeks remaining, the Kickstarter campaign of Everspace has almost reached its goal, leaving time hopefully to reach stretch goals for Mac/Linux support and one can hope for the PS4/X1 version. Check inside two devblog videos and 10 minutes of gameplay for more visual fest and details on procedural levels and story progression from this beautiful and promising roguelike space shooter.
I just saw the movie 127 hours. Really enjoyed it. James Franco was rather damn good in it too. (9 minutes ago)
the machines are probably gonna be sold out for a while, no matter the price, like with most console launches here. If Zelda wasn't also coming to the Wii U it would have been crisis. can play on wiiu (11 minutes ago)
@droezelke: I love their games, just not always super happy about some of the other parts :) (34 minutes ago)
For a "dead on arrival" platform it sure is hard to get one at launch. (2 Hours ago)
Nah the accessories are expensive. I think hating on things gets you labeled a hater. (2 Hours ago)
@Melmoth: But it's Nintendo... You can't say anything negative about Nintendo or you're considered a hater... (4 Hours ago)
@Melmoth: i've lostened to a couple podcasts where total spend before games have been 500+ dollars due to the high cost of accessories. (6 Hours ago)