Warner Bros. Interactive has just announced a third F.E.A.R. game and has instantly published this first trailer. The game is planned for an Autumn 2010 release on PS3, Xbox 360 and PC and is no longer developed by Monolith but by Day 1 Studios.
Press release :
WARNER BROS. INTERACTIVE ENTERTAINMENT ANNOUNCES F.E.A.R. 3
DIVERGENT CO-OP EVOLVES THE HORROR FIRST-PERSON SHOOTER FRANCHISE WITH CONSULTATION FROM HORROR MASTERMINDS JOHN CARPENTER AND STEVE NILES
Warner Bros. Interactive Entertainment announces F.E.A.R. 3, a heart-pounding paranormal horror first-person shooter unleashing intense combat, compelling narrative and co-op play that evolves the franchise. F.E.A.R. 3 is set to release on PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft and Windows™ PC in autumn 2010.
Alma returns in F.E.A.R. 3 but this time her sons Point Man and Paxton Fettel introduce divergent co-op, giving players distinctly different abilities affecting their own play as well as the experience of their co-op partner. Gamers participate in single player or co-op modes as Point Man, a genetically enhanced super soldier originally introduced in F.E.A.R., or they can play cooperatively as his conniving brother Paxton Fettel, whose incredible telekinetic power has given him life beyond the grave. The game is developed by Day 1 Studios, developer of the original F.E.A.R. console games in collaboration with Monolith Studios.
“Warner Bros. Interactive Entertainment is evolving the F.E.A.R. brand with top horror, co-op and first person shooter combat in F.E.A.R. 3,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “Monolith Productions has passed the torch to Day 1 Studios to create a quality, powerful game that stays true to the roots of the F.E.A.R. franchise but takes players to a heightened level of gameplay.”
To further ensure extreme terror in F.E.A.R. 3, legendary horror director John Carpenter (Halloween, Village of the Damned) and critically acclaimed horror comic and script writer Steve Niles (30 Days of Night) have provided consultation to enhance several of the game’s frightening aspects. Steve Niles co-wrote the game script with the development team and John Carpenter provided his expertise in crafting the in-game cinematics.
“After working closely with Monolith, Day 1 is honoured to bring the next iteration of the F.E.A.R. franchise to gamers with key elements of the past games yet providing fresh combat and horror experiences in F.E.A.R. 3,” said Denny Thorley, Founder and President, Day 1 Studios. “Players can look forward to new features such as divergent co-op, an evolved cover system, and more scares in F.E.A.R. 3.”
For more information about F.E.A.R. 3, please visit www.whatisfear.com.
@KORNdog: Yes, I love Fear Effect very much. But if they're going to make it differently, I would prefer a sequel rather than a remake. Though remakes are easier, faster and cheaper to develop. (14 minutes ago)
@Sdarts: i would prefer the cel shading too, but i'm not going to write off the entire game just because it doesn't have it. it's a great series and the fact it's back is awesome. (24 minutes ago)
Fear Effect (PS1) - All Cutscenes: [url] For comparison. (48 minutes ago)
This falls more in line with what Grift and others mentioned they hated in most mods - completely altering the artstyle. (51 minutes ago)
Plus, that walking animation looks janky as hell. If they were going to remake it, they should do Cel-Shading similar to The Legend of Zelda: The Wind Waker and CyberConnect2's Naruto games. (52 minutes ago)
@KORNdog: That Fear Effect "remake" actually looks like shit. The worse is the artsyle, the original and the sequel were never about realism, they had a very impactful artstyle that this has none of. (53 minutes ago)
Game of Thrones: "We make do with what we got." Now to wait for the season finale. (57 minutes ago)