TRAILER | PC, PS4, Xbox One Friday, May 26, 2017 | 3:36 PM

Far Cry 5: Announce Trailer

Far Cry 5: Announce Trailer

Ubisoft has revealed Far Cry 5 release date and more informations. The title will be out on February 27 2018. Jump inside for more details, the announce trailer and the first screenshots.
Update: character vignettes added.



UBISOFT® ANNOUNCES FAR CRY® 5
IS COMING TO AMERICA’S HEARTLAND
ON FEBRUARY 27, 2018

SAN FRANCISCO — May 26, 2017 — Today, Ubisoft® announced that gamers will experience the chaos, unpredictability and ferociousness of the Far Cry franchise with Far Cry® 5 on PlayStation®4 Pro computer entertainment system, PlayStation®4, the Xbox One family of devices, including Project Scorpio, and Windows PC. Set in America for the first time, in Montana, players will have total freedom to navigate this serene-looking yet deeply twisted world solo or entirely in two-player co-op as they fight for survival and freedom, when the game releases on February 27, 2018. Development for Far Cry 5 is being led by Ubisoft Montreal*.

As the new junior deputy of fictional Hope County, Montana, players will find that their arrival accelerates a years-long silent coup by a fanatical doomsday cult, the Project at Eden's Gate, igniting a violent takeover of the county. Caught off guard and drawn into a power struggle, players must disrupt the carefully laid plans of the Project at Eden’s Gate and fan the fires of resistance to help liberate the Hope County community and themselves.

Under siege and cut off from the rest of the world, players will join forces with residents of Hope County and form the Resistance. The fight against the cult will take players to unique locations throughout Hope County that provide different gameplay experiences. During their journey, players can fly planes to engage cult forces in aerial dogfights across Big Sky Country. While tracking down cult members and gathering resources for survival across farmland, forests, mountains and rivers, players can get behind the wheel of iconic American muscle cars, big rigs, ATVs and boats. Vehicles also provide refuge when under attack by animals or as a way to quickly escape when things don’t go as planned.

To take down the cult, players will need to utilize any and all weapons at their disposal, including ranged weapons such as guns and grenades and melee weapons like a sledgehammer or baseball bat. Additionally, players can recruit Guns for Hire from a large cast of characters, or even Fangs for Hire, specialized animals like bears and cougars to complement players’ playstyles whether they’re going in stealthily or forcefully. How players approach each situation and the chaos they create in Far Cry 5 is up to them. Far Cry 5 will also see the return of the map editor, giving players the opportunity to create and play an infinite amount of new playgrounds. The map editor will include new features that add a new dimension to the content created by fans, with more details coming soon.

Additionally, players on PlayStation®4 system will get free content with purchase of the game at launch. Players on Xbox and PC systems will have the same content available through the Ubisoft Club.

For the latest on Far Cry 5 and all of Ubisoft’s games, please visit http://www.ubiblog.com and visit our YouTube channel at <8e6d>https://www.youtube.com/ubisoftus.

For more information about Far Cry 5, please visit http://farcry.com and please follow us on Facebook at www.facebook.com/farcry.usa, on Twitter at http://www.twitter.com/FarCryGame or #FarCry5 and on Instagram at <8e6d>https://www.instagram.com/farcrygame_us.

*Associate studios are Ubisoft Toronto, Kiev, Shanghai and Reflections.

Announce Trailer
Announce trailer (FR)
The Resistance – Pastor Jerome Jeffries
The Resistance – Mary May Fairgrave
The Resistance – Nick Rye

All comments

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Commented on 2017-05-26 15:47:03
Finally! Was awaiting for the trailer. Thank you very much, Game2k!

After reading all the press release, other than airplanes, big rigs and atvs, the rest sounds just like any other Far Cry game. Which while not necessarily bad, it's still just more of the same. Though being able to play as either a man or a woman and being able to choose the color of your skin is nice. Which more games did this.

Eargeraly awaiting for some gameplay at E3, probably at Sony's press conference since they have a deal with Ubisoft for Far Cry 5.
Commented on 2017-05-26 16:34:18 In reply to Sdarts
Posted by Sdarts
After reading all the press release, other than airplanes, big rigs and atvs, the rest sounds just like any other Far Cry game. Which while not necessarily bad, it's still just more of the same.
I mean, it was always going to be more of the same, no matter the setting. But hopefully with the new additions & some refinement to the old mechanics it'll be fun.
Commented on 2017-05-26 17:21:52
I wonder if its gonna be a silent protagonist situation since you can customize your character
Commented on 2017-05-26 17:26:38
Probably not but im curious if you can arrest rather than kill the main bad guys at least since you are playing as a deputy. You would probably have to take over the county's police station or something for that though otherwise where would you put them
Commented on 2017-05-26 17:31:02
Im okay with fc5 being similar to previous games in a lot of aspects, i just don't want see completely copy pasted things like animations from fc3,4. Some interesting news is that you won't be climbing towers to reveal the map in fc5 apparently and you have a K9 companion as well as animals like cougars,bears somehow
Commented on 2017-05-26 17:34:32
Any chance of getting the 3 character cgi trailers as well?
Commented on 2017-05-26 18:21:44 In reply to AndreasZ94
Posted by AndreasZ94
Probably not but im curious if you can arrest rather than kill the main bad guys at least since you are playing as a deputy.
That would be a nice addition. Some non-lethal weapons could help mix things up.
Commented on 2017-05-26 18:44:50
Wait, if you can fly planes then why don't you just get the hell out of there? I guess the cult will automatically take down your plane or something if you try to fly off the map. Unless they do a joke ending like in far cry 4
Commented on 2017-05-26 18:50:20
God dam that looks amazing, Hopefully we are playing as a bad guy rather than the good trying to take them out.
Commented on 2017-05-26 18:52:11
Btw the key art confirmes that its not an all white white racist kind of cult after all
Commented on 2017-05-26 18:53:03 In reply to Xoar
You clearly haven't read the description then
Commented on 2017-05-26 19:09:09 In reply to AndreasZ94
Posted by AndreasZ94
You clearly haven't read the description then
Just read it, Dam it sounds way to much like Wildlands. Copy & Paste job.
Commented on 2017-05-26 20:18:16 In reply to AndreasZ94
After watching all the trailers, including the interview with Far Cry 5's Creative Director Dan Hays, reading the entire Far Cry 5 official site, reading the UbiBlog post - which is essentially the interview in text form, but with much more details, the Far Cry 5 Reddit, some of the NeoGAF posts, and Google searching 3 times with different filters, I have no idea where you read that Far Cry 5 will have no towers. I just simply couldn't find that information anywhere.

And, unfortunately, it seems almost everything will be the same. At the very least most things will be exactly the same or extremely similar. All of those white jeep vehicles in the Far Cry 5 trailer were the exact same models as those in Far Cry 4, down to a tee. And there are many other things as well, specially according to the press release.

As for arresting some of the villains, that would be a great addition indeed. They could even make it like Dishonored where you can kill the main villains - easy route, or consign them to worse fates - difficult route. In one of the cases that would be very similar, you could send two brothers as slaves to the same mine that they owned and which cruelly abused slaves. A very fitting and just outcome. But it seems that won't be the case because the Project at Eden's Gate cult has a lot of members, who would just free them.

As for mute protagonists, I don't believe Ubisoft will go down that route. Having a female protagonist's voice over is like adding other 2-3 NPC characters' voice overs. And Ubisoft's games are really heavy on voice acting, so I don't see that being much of a problem for them. Unlike Fallout 4, which is a RPG and had tens of thousands of lines for all the different choices and outcomes, Far Cry games' protagonists have much fewer lines in a very linear story, which wouldn't change if you swapped genders.

Also, almost of the lines from other characters are gender-agnostic/neutral. Like saying "I'm going to kill you.", the "you" in that phrase is an epicene - non gender-specific, as it can be used for both male and female - or even an animal.
Commented on 2017-05-26 20:32:05
Below is some info from the Far Cry 5 official site and the UbiBlog article on the game. They go into many of the new additions in the game. But for those who hate text, the "tl;dr" version is:

- There will be special characters with their own personality, story and skills set. The 3 characters revealed today are some of these special characters, but there will be even more characters to recruit other than just these 3.

- You will be able to recruit 3 of these special characters at a time to help you fight enemies - think RPGs' parties/squads, like Mass Effect games, or Ghost Recon: Wildlands, but with each squadmate having a different skills set.

- There will be a Resistance Meter, meaning that a dynamic AI tracks the effect you’re having in the game, and alters the enemy's strategy against you. Making enemies stronger and smarter as you progress through the game.

- Ubisoft Montreal consulted with cult experts about how they are organized and operate, to ensure the cult is depicted as realistic as possible. An example of a tactic modern religious cults use is in the text below for those interested.

I actually liked the characters' trailers far more than the game's reveal trailer. The characters felt like real people with their own personalities. Also, the 3 characters revealed so far are "Guns For Hire", but there will be much more characters you will be able to recruit to that end. And they're not just simply mercenaries like those Golden Path resistance fighters you could call on in Far Cry 4.

These special characters will each have their own personal story, personality and skills set. And you will be able to recruit 3 at a time to help you. It reminded me of RPGs' parties/teams/squads, where you can have other characters with you and each has a different set of skills. So that's very great to have in a FPS game. Hopefully it's done properly and more developers follow suit.

Also of note is that the Ubisoft team consulted with many cult experts on how modern religious cults are organized and operate in order to give a very realistic depiction of such an organization. Some cults have thousands and thousands of devotees and use many tactics, like buying a shitty place on the outskirts of a town and populating it with 1500 people, making everything else around it devaluate in worth and be sold for pennies on the dollar. Which the cult then goes and buy them, making most properties in that town their own. So they end up basically owning the town.

This is one of the real cases the cult experts teached the Ubisoft team and one that is in the game. This I found to be very fascinating and makes sense, since technically it isn't illegal and the authorities, like the FBI, wouldn't be able to stop it from happening.

After everything I've learned today, the story and characters can end up being very great. Also, the Montana setting has many different biomes, which should give very different environments. But the Far Cry formula will still be almost exactly the same. And while being able to pilot an airplane will be great, what won't be great is if you have to try and land the plane every few minutes to grab a collectible or cash box. And while one could argue that you don't need to collect anything, even though collectibles in Far Cry games give the strongest weapons and gear, one will definitely want to collect the cash boxes in order to be able to buy the best weapons, gear and upgrades.

And you will want to buy the best, because for the first time in a Far Cry game, the enemies will have a Resistance Meter, basically dynamic AI that will scale as you progress the game. Below is the official description:

"Resistance Meter - Game Leveling:

When you hit hard, the enemy’s gonna hit back harder. Far Cry 5's dynamic AI tracks the effect you’re having in the game, and alters the enemy's strategy against you. Be prepared: The cult will boost their efforts when you become less of a nuisance and more of a threat."

Far Cry 5 official site:
https://far-cry.ubisoft.com/game/en-us/game-info/i...

So basically, it will be something like Metal Gear Solid 5: The Phantom Pain did. For example, if you capture 3 outposts, enemies get upgraded with helmets. After 5 outposts, enemies have body gear. After 10 outposts, standard enemies get upgraded to elite enemies, and so on. Which I think is great as Far Cry games, specially 2, 3 and 4, are very hard at the beginning when you don't have many skills, great weapons and gear, but after midway through you are basically OP and can handle all kinds of situations the game throws at you. At the end it's almost like you're Terminator on steroids just mowing down all enemies with ease.

I'm definitely more excited to learn more about Far Cry 5 at Ubisoft's E3 press conference, where a gameplay demo will be revealed, than I was with just watching the reveal trailer. I'm sure the game will be as great as Far Cry 3 and 4.
Commented on 2017-05-26 20:59:00 In reply to Sdarts
I think the no climbing towers comment was briefly mentioned at either ign or gamespot coverage of the reveal. It could be just a misunderstanding but they haven't confirmed the existence of towers either. I personaly hope they will just use state of decay's "vantage /towers system" which would make sense in this setting
Commented on 2017-05-26 21:08:15 In reply to Sdarts
Btw thanks for all the info, i didn't check the official site but it seems they shared a lot more info than i thought. The resistance meter especially sounds like a great addition to prevent the OP problem in every far cry game before
Commented on 2017-05-26 21:10:49 In reply to AndreasZ94
Yea, the resistance meter sounds like a smart inclusion.
Commented on 2017-05-26 21:12:23
lmao, deep country america... by canadians.

Such a tone deaf ubisoft take on the concept.
Commented on 2017-05-26 21:50:11 In reply to nostradamus
Posted by nostradamus
lmao, deep country america... by canadians.

Such a tone deaf ubisoft take on the concept.
They Ubisoft Montreal team, not sure how many, went to Montana in the US and stayed for 14 days, talking with a lot of the locals about various concepts of the game, how it was to live there, etc. They also did a lot of research on the area.

As for the game's overall concept eing "deaf tone", I believe the below excerpts do a better job than I ever could.

"In creating Eden’s Gate, Hay and his team met with experts on cults to learn, among other things, how they’re organized. And what they found is that modern cults aren’t necessarily structured around a single, charismatic leader, but around a core group of people with specific jobs and mandates. In Eden’s Gate’s case, those people are Joseph’s family.

“Joseph the leader, everyone follows,” says Hay. “With him is his brother, Jacob, the oldest, who had 20 years in the Army, and now has a very unique set of skills. He also has John, the youngest, who’s almost the face of the organization.”

John, Hay explains, is a lawyer in charge of maintaining the cult’s public side. John also spearheads the cult’s aggressive attempts to buy up land throughout Hope County, displacing residents in the name of claiming cult territory.

“What we learned from cult experts is that a cult will have somebody like John who shows up and buys some shitty land just on the outskirts of town, and then puts 1,500 people on it,” says Hay. “And the moment that happens, all of the land around them devalues, and they spread like a cancer until they have control over the municipality. That’s John.” "

UbiBlog - Far Cry 5 – Encounter the Faith, Freedom, and Firearms of Hope County:
https://blog.ubi.com/far-cry-5-encounter-the-faith...


A lot of the stories and characters' roles in Far Cry 5 are based on real life ones. For example, when I read Mary May Fairgrave's story, I thought to myself, a woman wanting to go to war with a cult because she herself lost her family's bar to a bank is really dumb, after all, it was her fault.

But when you read about how one of the tactics real life cults use is to devalue properties in order to make businesses close and buy properties for penies on the dollars, suddenly you understand her motives for wanting revenge - even though I wouldn't risk my life because of a bar or even a house, not out of cowardice, but because my life is worth more and one can always build or buy a new house or bar, even if takes years.

A lot of the context for Far Cry 5 is unfortunately on places where most people will never go to. Reminds me of Prometheus, the lore was rich and many things gave context to te movie's story and characters, but it was all in interviews and sites instead of the movie.

I actually thought it would have been much better if Ubisoft had posted that blog article and the complete interview on video a week before the reveal trailer. In order to control the message and give some much needed context ahead of this reveal trailer.
Commented on 2017-05-26 21:57:37 In reply to nostradamus
Posted by nostradamus
lmao, deep country america... by canadians.

Such a tone deaf ubisoft take on the concept.
This is a hot-take from someone further removed and more naive.
Commented on 2017-05-26 22:20:21 In reply to AndreasZ94
Posted by AndreasZ94
Btw the key art confirmes that its not an all white white racist kind of cult after all
I thought the same as well, but I just saw a post on the Far Cry Reddit that made me think a little bit differently.

Far Cry Reddit - WTF is this, Ubisoft?:
https://www.reddit.com/r/farcry/comments/6di3ua/wt...

Image here: http://i.imgur.com/4YSwlvs.jpg

It's an image of one of the Project at Eden's Gate's cult members having a swastika. Though this isn't confirmation of anything. But even if they were, it wouldn't be a problem imho. Though they aren't, the trailer has some scenes with Black Project at Eden's Gate's cult members, so it's not a "white supremacy" cult. Just an "End f Days" religious one. lol

A ton of American movies and TV shows portray some small towns/counties' having a portion of the community - not all - as neo nazis. Not to say that this by itself makes it true, but in many of these places there's not much education, and not many Black people, so it's easy to figure out why.

I remember a TV show explained that the KKK recruits a lot of people from these areas because they are very isolated and even the goverment doesn't have much presence in the town's/county's day to day life. Same for anarchist/militia groups.

Last TV show I remember touching on this subject was Banshee - freaking great show. But I don't actually live in the US, so the best person to comment on this would be Grift or another American who knows these things in depth.
Commented on 2017-05-26 23:13:33 In reply to Sdarts
Posted by Sdarts
I thought the same as well, but I just saw a post on the Far Cry Reddit that made me think a little bit differently.

Far Cry Reddit - WTF is this, Ubisoft?:
https://www.reddit.com/r/farcry/comments/6di3ua/wt...

Image here: http://i.imgur.com/4YSwlvs.jpg

It's an image of one of the Project at Eden's Gate's cult members having a swastika. Though this isn't confirmation of anything. But even if they were, it wouldn't be a problem imho. Though they aren't, the trailer has some scenes with Black Project at Eden's Gate's cult members, so it's not a "white supremacy" cult. Just an "End f Days" religious one. lol
Weird, it's angled wrong too. Or at least the Nazi use of the swastika is angled, not flat.

Also:
https://en.wikipedia.org/wiki/Montana_Club#/media/...
Commented on 2017-05-26 23:20:05 In reply to AndreasZ94
Posted by AndreasZ94
I think the no climbing towers comment was briefly mentioned at either ign or gamespot coverage of the reveal. It could be just a misunderstanding but they haven't confirmed the existence of towers either. I personaly hope they will just use state of decay's "vantage /towers system" which would make sense in this setting
It does look like it's going to be filled with filler gameplay though...

"During their journey, players can fly planes to engage cult forces in aerial dogfights across Big Sky Country. While tracking down cult members and gathering resources for survival across farmland, forests, mountains and rivers, players can get behind the wheel of iconic American muscle cars, big rigs, ATVs and boats. Vehicles also provide refuge when under attack by animals or as a way to quickly escape when things don’t go as planned."
Commented on 2017-05-27 00:33:29 In reply to b0vril
Posted by b0vril
Weird, it's angled wrong too. Or at least the Nazi use of the swastika is angled, not flat.

Also:
https://en.wikipedia.org/wiki/Montana_Club#/media/...
Yeah, the swastika is actually widely used in many countries and cultures, specially way before the Nazis started using it.

If you look at the Swastika's Wikipedia page, you will see that:

"The swastika is an ancient religious symbol used in the Indian subcontinent, East Asia and Southeast Asia. It is also a historic symbol found in almost every culture with different significance. It is known outside Asia as the Hakenkreuz, gammadion cross, cross cramponnée, croix gammée, fylfot, or tetraskelion. A swastika generally takes the form of a symmetrically arranged equilateral cross with four legs each bent at 90 degrees. It is found in the archeological remains of the Indus Valley Civilization and Mesopotamia, as well as in early Byzantine and Christian artwork.

The name Swastika comes from Sanskrit (Devanagari), and denotes a "conducive to well being or auspicious". The clockwise swastika is a sacred and auspicious symbol in Buddhism, Hinduism and Jainism. In Hinduism, the clockwise symbol is called swastika symbolizing surya (sun) and prosperity, while the counter clockwise symbol is called sauvastika symbolizing night or tantric aspects of Kali. In Jainism, a swastika is the symbol for Suparshvanatha – the 7th of 24 Tirthankaras (spiritual teachers and saviours), while in Buddhism it symbolizes the auspicious footprints of the Buddha.

Western literature's older term for the symbol, gammadion cross, derives mainly from its appearance, which is identical to four Greek gamma letters affixed to each other. The swastika was adopted by several organizations in pre-World War I-Europe and later, and most notably, by the Nazi Party and Nazi Germany prior to World War II. In many Western countries, the swastika has been highly stigmatized because of its association with Nazism.

The reverence for the swastika symbol in some cultures in contrast to the stigma in others, has led to misinterpretations, misunderstandings and mutual accusations."

"The word Swastika is derived from the Sanskrit root swasti which is composed of su, meaning "good, well" and asti meaning "it is, there is". The word swasti occurs frequently in the Vedas, and it means "well, good, auspicious, luck, success, prosperity"."

Wikipedia - Swastika:
https://en.wikipedia.org/wiki/Swastika

So basically, it's first and foremost a religious symbol that represents "well being" and "good fortune". But unfortunately, if you use it today, almost everyone will look at you like you're some kind of monster because of what they believe it represents. Even though they would be wrong.

I remember that many years ago, the Blade of the Immortal manga, which is set in feudal Japan, had a character that used the swastika in his clothing, but he was a follower of Bhudhism, where the swastika represents "auspicious footprints of the Buddha" and symbolizes "eternal cycling". In other words, there was a reason for the mangaka to use it since it was something normal and commonly used at the time.

Still, because of the West's interpretation that any swastika means Nazi support, the publisher of the manga in the US, Dark Horse, had to include a full page explaining the origin of the swastika and why the character in question was using it on his clothes.

This is one of the reasons why many aspects of certain religions are ommited, censored or the author doesn't even include in the original work, be it games, movies, animes, mangas, etc. Other than Blade of the Immortal, I don't remember ever seeing the swastika in a Japanese work, not saying it never happened, but I honestly can't remember of anything else using it. Because most companies are afraid of the backlash they would get and how people would look at the company.

Things like that are very common and are the reason why a lot of cultures and religions try to avoid using swastika as much as possible, because it's immediately leads to "misinterpretations, misunderstandings and mutual accusations" as the Wikipedia page states.

And it's just best to avoid using it rather than using it, knowing it will cause a lot of trouble, which can lead to violence and you will need to have to explain the origin of the symbol, what it means in your religion or culture, and why did you decide to use it knowing full well all the trouble it would cause.

Too much trouble for no good reason. The swastika's true origins aren't very well known and its reputation as being a symbol of good things is just another thing that the Nazi's destroyed.

Interestingly enough, even Coca-Cola used the swastika in Japan as advertising back in 1925 (image link below):

http://www.japanese-buddhism.com/image-files/coke-...

More info at the "Japanese Buddhism" site.

Japanese Buddhism - The Swastika in Japan:
http://www.japanese-buddhism.com/swastika.html

Still, ignorance is stronger than almost anything, which is why:

"The symbol, used in Japan to denote Buddhist temples, has been deemed confusing and will be replaced by a pagoda"

"Japan is to drop the use of the swastika and other confusing symbols on maps for foreign tourists following complaints that they are offensive or hard to understand."

The Guardian - Japan to drop the swastika from its tourist maps:
https://www.theguardian.com/world/2016/jan/20/japa...

Though not all changes - specially stupid ones - are met well:

"Many say the ancient Sanskrit symbol - which has been adopted into Japanese where it is pronounced manji - has long been associated with Buddhism and Japanese culture, and that the tourists should learn this."

BBC News - Japan's plan to drop swastikas as temple symbol sparks backlash:
http://www.bbc.com/news/world-asia-35349619
Commented on 2017-05-27 19:06:21 In reply to Sdarts
One day, Your comment will fill the whole page. :-) I don´t know, why people dig that symbology that much. Maybe because of today overcensored BS society. Everyone with the half of the brain knows, swastika is not reference to Nazis, but to ancient symbols. Only triggered assholes like the one from Reddit post, are limited in their mind enough, to see a problem in it.
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