PS3 Friday, August 25, 2006 | 5:26 PM

Fatal Inertia is evolving

Fatal Inertia is evolving

Although the visuals are not that amazing compared to the monstruous "Motorstorm" or "MGS4", we can feel that the devteam at Koei is doing big efforts to have their baby look as beautiful as possible, so much the better.


All comments

Commented on 2006-08-25 18:28:25
Some screens look great other screens are let down by poor textures or poor geometry...who ever designed the crafts needs shooting. I'm lookin' forward to playing it though...TGS here I come :D
Commented on 2006-08-25 18:38:41
Personally I think these screenshots look much better. Looking like a very solid launch title for the PS3.
Commented on 2006-08-25 20:15:32
The ships seem to blend in much better now.
Commented on 2006-08-25 22:14:14
Reminds me of Quatum Redshift ..
Commented on 2006-08-26 02:58:32
I guess this'll have to do until we get Wipeout. :D
Commented on 2006-08-26 06:30:54 In reply to Jollipop
Posted by Jollipop
Reminds me of Quatum Redshift ..
Ditto, and that's a good thing in my book. Also, that's the best looking sand I've ever seen! I could look at it for hours!

About the game


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  • MrWhite
    MrWhite The game doesn't have to rely on cheap jump scares normally associated with traditional game design in VR. The immersion just does it automatically. It's something a normal TV can't compete with. (7 minutes ago)
  • MrWhite
    MrWhite the game should come with a warning and a disclaimer should you decide to play it in VR. As soon as you're there, it's extremely uncomfortable, even if nothing is happening. (9 minutes ago)
  • MrWhite
    MrWhite @alimokrane: Trust me on this, if immersion and horror is the aim here, and it is, then first person and VR makes perfect sense. I'm not joking when I say this... (10 minutes ago)
  • MrWhite
    MrWhite @alimokrane: The demo is tame compared to what I seen in the first 45 minutes. The atmosphere got ramped up big time, and don't be thinking you're safe behind closed doors or walls. (11 minutes ago)
  • alimokrane
    alimokrane @MrWhite: I know people prefer VR or first person view but if they were to patch 3rd person view, my life would be complete. (11 minutes ago)
  • MrWhite
    MrWhite Light and shadows, as well as sound, play a massive role in the design of the game. I'm confident it'll be a return to form. (13 minutes ago)
  • alimokrane
    alimokrane @MrWhite: True. I still havent got over how scare the RE7 demo was... crickey! (14 minutes ago)
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