X360, PS3 Saturday, January 17, 2009 | 5:51 PM

FEAR 2 demo video

FEAR 2 demo video

Our friend DjMizuhara took the time to capture this video of the Playstation 3 version of F.E.A.R.2: Project Origin! The demo is currently exclusively available for Qore subscribers, while the demo goes up free for all next week on Playstation 3, PC and Xbox 360.


Demo gameplay by DjMizuhara

All comments

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Commented on 2009-01-17 18:25:17
looks a million times better than the first (especially as this is the PS3 version)
Commented on 2009-01-17 18:30:40
good one DJ, i was waiting for this. it looks very good(very little jaggies), but somehow i think the original fear for the pc back in early 2005 looked better in terms of art direction. it looks alot more brown now.
Commented on 2009-01-17 18:35:34
I actually liked this game...it plays pretty well too. I might actually pick it up when it's released. FEAR on the PS3 was a terrible conversion but this title is a million times better than that of the original. Playing in the mech is a lot of fun to play, especially when your shot people in half! :D
Commented on 2009-01-17 18:53:14 In reply to DJmizuhara
Posted by DJmizuhara
I actually liked this game...it plays pretty well too. I might actually pick it up when it's released. FEAR on the PS3 was a terrible conversion but this title is a million times better than that of the original. Playing in the mech is a lot of fun to play, especially when your shot people in half! :D
i'll be getting the pc version, but i'm glad to see the ps3 port turn out so well. the original fear ps3 port wasn't done by monolith, i guess that's why it turned out so crap.
i can't wait to get fear2, the atmosphere seems to be in tact, even darker, but the overall art direction just doesn't do it for me like the first one did, but not a dealbreaker though.
i'm also very excited to see the remnants in action.
http://www.gametrailers.com/player/37376.html
Commented on 2009-01-17 19:18:22
looks pretty good, not a game im excited about, but its definately one i'm going to try out.
Commented on 2009-01-17 20:34:37
Those scary moments are done really well. The whole room changes size and then just flashes back to normal. I also love how they finally changed the hand-animations in 1st person view - they always used the 3rd person model's animations for that.

OH SO SEXY.
Commented on 2009-01-17 21:42:41
aiming wasnt very gd but still everything else seems nice.
Commented on 2009-01-17 23:00:12
Wow, this game looks 10x better than the orginal Fear. Thanks for the video DJ Mizuhara ^_^
Commented on 2009-01-17 23:36:45 In reply to Visa
Posted by Visa
aiming wasnt very gd but still everything else seems nice.
Obviously a fault of backward console controls.

I can't wait for this, the school corridor scene looked creepy as fuck. Definitely a game suited to headphones and a dark room :)
Commented on 2009-01-18 01:20:29
Looking good. Gonna get this on my PC.
Commented on 2009-01-18 01:50:58 In reply to Visa
Posted by Visa
aiming wasnt very gd but still everything else seems nice.
Too much trouble to just write the word good? (just kidding)

Aiming on console controllers is a highly subjective issue, I always tend to adjust the sensitivity fairly low and I really don't have any problems aiming accurately. On the subject of the game it looks nice, seems like they did a good job putting it on PS3 instead of the piss poor port the original game.
Commented on 2009-01-18 06:22:49 In reply to md99
Posted by md99
Obviously a fault of backward console controls.
More like the user's lack of talent with his controller.

I'm pretty certain I'll wipe the floor with this game on the hardest difficulty setting with my Dualshock 3 (aim assist off, of course).
Commented on 2009-01-18 06:36:57 In reply to teh_d00d
Posted by teh_d00d
looks a million times better than the first (especially as this is the PS3 version)
I agree, dare I say the game actually looks really good.

Also, please no more of the bashing of console controls. Only an idiot would suggest either a mouse or a joystick is in any way actually better, they are different, they have strnegths and weaknesses. Its up to personal preferances. And personally i find the PS3 controller less then perfect when it comes to hardcore aiming. A bit too loose and open.
Commented on 2009-01-18 09:46:18
Well the first Fear game was quite terrible in the end, I meen most of the game was built up with 5-10 different rooms per level pasted into endlessness, was sooo boring to play true that game as NOTHING gave an unique or nice view or experience.

This game they seem to have at least understood that problem and started to fix there darn repeating environment.
Commented on 2009-01-18 12:43:37
If this game was a console exclusive to say PS3, everyone would be going bonkers about how amazing the graphics look because they are in every meaning of the term AMAZING. I would say the interiors are on par with Crysis and the environment are eerily familiar and that good way that blurs reality.

Graphics, Physics, Animations FTW
Commented on 2009-01-18 16:19:24 In reply to newbielives
Posted by newbielives
If this game was a console exclusive to say PS3, everyone would be going bonkers about how amazing the graphics look because they are in every meaning of the term AMAZING. I would say the interiors are on par with Crysis and the environment are eerily familiar and that good way that blurs reality.

Graphics, Physics, Animations FTW
lol, no, i've dissliked this engine for a while now. its had a few tweeks since fear 1, but its still incredibly dated looking. and to say it looks on par with crysis is just.....the mind boggles seriously...lol

its a very crisp game, very little aliasing issues etc, but technically its a bit on the meh side.

it did and still does have some of the best AI out there tho, so it does have something going for it.
Commented on 2009-01-18 17:39:59 In reply to statix
Posted by statix
More like the user's lack of talent with his controller.

I'm pretty certain I'll wipe the floor with this game on the hardest difficulty setting with my Dualshock 3 (aim assist off, of course).
Don't even go there. Playing a shooter with a joypad is akin to eating soup with a fork. Just look at how messy the shootout is in the canteen section.

How anybody can get any enjoyment out of needless rubbish like that is beyond me. These games should be left on the platform they are intended for, the PC.
Commented on 2009-01-18 17:49:18 In reply to md99
Posted by md99
Don't even go there. Playing a shooter with a joypad is akin to eating soup with a fork. Just look at how messy the shootout is in the canteen section.
very likely its down to the player lack of experience with FPS's tbh. i know for a fact i never play like that, but then i've played FPS's on consoles since doom. i've adapted to it to a point where my skills with a controller far outweight my skills with a mouse and keyboard. it doesnt mean a control pad is the better control methid, but its MY prefered method, just like mouse and keyboard is yours.
Commented on 2009-01-18 18:27:44 In reply to KORNdog
Posted by KORNdog
very likely its down to the player lack of experience with FPS's tbh. i know for a fact i never play like that, but then i've played FPS's on consoles since doom. i've adapted to it to a point where my skills with a controller far outweight my skills with a mouse and keyboard. it doesnt mean a control pad is the better control methid, but its MY prefered method, just like mouse and keyboard is yours.
it's not only a matter of preference, objectively speaking, a gamepad could never give you the accuracy that a mouse can, and if it did, it would make it unplayable e.g. ut3, cod4, hl2, tf2, l4d and fear all control and are paced alot slower on the consoles, and all use aim assist(some more subtle than others).
the next gen of consoles should definitely support some sort of keyboard and mouse interface, something like fragfx.
Commented on 2009-01-18 19:48:34 In reply to jmd749
Posted by jmd749
it's not only a matter of preference, objectively speaking, a gamepad could never give you the accuracy that a mouse can, and if it did, it would make it unplayable e.g. ut3, cod4, hl2, tf2, l4d and fear all control and are paced alot slower on the consoles, and all use aim assist(some more subtle than others).
the next gen of consoles should definitely support some sort of keyboard and mouse interface, something like fragfx.
the ps3 does support K/M....the problem is developers dont.
Commented on 2009-01-18 20:37:35 In reply to md99
Posted by md99
Don't even go there. Playing a shooter with a joypad is akin to eating soup with a fork. Just look at how messy the shootout is in the canteen section.

How anybody can get any enjoyment out of needless rubbish like that is beyond me. These games should be left on the platform they are intended for, the PC.
Honestly, while I agree that a KB and mouse is the only true way to play an FPS, I think you're talking rubbish. I've heard this argument since the days of Goldeneye, when that game was being lauded as a masterpiece of a game, PC fan boys were snapping how poor it was because of the control scheme. Well, I love playing FPS's on my PC, but no FPS has ever given me the satisfaction that Goldeneye has, and that was on a console. Pure gameplay. End of.

If the game is good enough, then you can overlook how the game is controlled. The slow turning cycle and somewhat clunky aiming can be a hindrance, but nothing more than that. It is not a game wrecker. Besides, MS (or Sony) really do need to start telling devs to include KB and mouse controls, or at least update the game via a patch allowing for it and release their own brands of KB and mouse for serious FPS gamers to at least contemplate buying. They did it for Q3 on the DC, so pull the fucking thumb out Sony and MS. Especially you, MS.

Anyway, as for this game, I think it's looking decent. Graphics are fine. They are good enough to do the job, but nothing mind blowing good. Overall it looks as if it's not a great departure from the original, which is fine, because I liked the original. The Mech street section reminds me of Turok 2 where you controlled the Triceratops in one of the levels for reason.
Commented on 2009-01-18 21:01:52 In reply to KORNdog
Why is it technically on the meh side?
Please tell me what Crysis does better then this game on interiors?
Posted by KORNdog
lol, no, i've dissliked this engine for a while now. its had a few tweeks since fear 1, but its still incredibly dated looking. and to say it looks on par with crysis is just.....the mind boggles seriously...lol

its a very crisp game, very little aliasing issues etc, but technically its a bit on the meh side.

it did and still does have some of the best AI out there tho, so it does have something going for it.
Commented on 2009-01-18 22:38:35
The first game sucked on consoles. This one does look better... gotta see.
Commented on 2009-01-18 23:03:04 In reply to newbielives
Posted by newbielives
Please tell me what Crysis does better then this game on interiors?
Who cares? Honestly... the game looks great, and it will play even better. Let haters hate, it's a full time position. FEAR was an excellent game, FEAR 2 will be even better.

@md99: eating soup with a fork.. love it.

Soooo... when does the PC/360 demo come out?
Commented on 2009-01-19 00:55:07
DjMizuhara was pretty scared at the ghost level. he shoots everywhere :D
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