PS3 Friday, April 17, 2009 | 8:19 AM

FF XIII demo images and videos

FF XIII demo images and videos

DjMizuhara is on fire today with the demo of Final Fantasy XIII, and already sent us a big image gallery, along with 2 HD videos. And more to come!
Update 4: DjMizuhara forgot to upload the end of the part of the demo with Lightning. It's now fixed!


Demo by DjMizuhara part 1
Demo by DjMizuhara part 2
Demo by DjMizuhara part 3
Demo by DjMizuhara part 4
Intro video
Demo: Missing part

All comments

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Commented on 2009-04-16 12:39:37
u gusy are the BEST!!! cant wait for the HD goodness!!!
Commented on 2009-04-16 12:43:15
Well I hope we get some movies because these screens doesn't justify much, way to much motion blur so this still pictures doesn't look good at all.
Commented on 2009-04-16 13:04:56 In reply to MugiMugi
Posted by MugiMugi
Well I hope we get some movies because these screens doesn't justify much, way to much motion blur so this still pictures doesn't look good at all.
God, just accept that the game just doesn't look THAT mind blowing. It didn't look any better when i saw the guy play through the demo.
Commented on 2009-04-16 13:08:03
Wow... I saw the video, the animations are really nasty and cheap looking, and so is the modelling.

I am not saying anything about what either console is capable of, but certainly creating a game with just one in mind, makes a better finish which this agme doesn't have. As beautiful as RE5 is, you can still tell it has low poly models.

Maybe it's just budget restraints. But it looks a lot worse than I expected. Especially Sazh face.
Commented on 2009-04-16 13:12:54 In reply to lb003g0676
Posted by lb003g0676
I am not saying anything about what either console is capable of, but certainly creating a game with just one in mind, makes a better finish which this agme doesn't have. As beautiful as RE5 is, you can still tell it has low poly models.
A game like RE5 wouldn't have had higher polycounts if it were exclusive to any system (not including PC), as is most likely the case with FFXIII. I guess Versus will show just how much of a difference it makes and i'm predicting that it won't be much.
Commented on 2009-04-16 13:15:02 In reply to lb003g0676
Posted by lb003g0676
I am not saying anything about what either console is capable of, but certainly creating a game with just one in mind, makes a better finish which this agme doesn't have. As beautiful as RE5 is, you can still tell it has low poly models.
.
I think it's pretty clear what you mean here but whatever. there are multiple platform games that kick the ass of one platform games in the graphics department.

I cant see anything wrong with the animations to be honest from the low quality videos I have seen. Let's wait for the HD and then we can judge, shall we ?

EDIT: just saw that the videos are now available. Will post back
Commented on 2009-04-16 13:16:58
uuhhh, this is fuki amazing. This is why I play video games, this and XIII Versus. Square Enix ftw! :)
Commented on 2009-04-16 13:18:42 In reply to alimokrane
Posted by alimokrane
I think it's pretty clear what you mean here but whatever. there are multiple platform games that kick the ass of one platform games in the graphics department.

I cant see anything wrong with the animations to be honest from the low quality videos I have seen. Let's wait for the HD and then we can judge, shall we ?

EDIT: just saw that the videos are now available. Will post back
I think that's very fair, and I will also watch :)
Commented on 2009-04-16 13:24:10
Just watched a couple of minutes of the second video because I don't want to spoil much. But I think it looks very nice, pretty much how I expected!
Commented on 2009-04-16 13:26:57
Turn based, no!
Ah well, I hope Versus will be real time like Crisis Core or Folklore.
Commented on 2009-04-16 13:28:29
... before anyone starts complaining about textures or low-poly fingers, please bear in mind that this is the December 2008 build ... looks as good as it can get FF wise, will be a joy to play ... hope they make that combat buttons smaller though ;)
Commented on 2009-04-16 13:31:16
Again, I just watched a bit, and I think what's weird, is how in cutscenes it's mo-capped, and then in the game suddenly the animations are kind of caricatured. Right at the start of the second vid, when Sazh gets scared, it looks ridiculous.

The character also, are just not how I was expecting them. I just think they aren't very high poly models. They aren't low-poly, just not what I was expecting from this series.

But I will stop now, cus I know I shouldn't say anything if I haven't got something useful or positive to say. And I fully understand if some of you don't take too kindly to it.
Commented on 2009-04-16 13:32:23 In reply to Sath
Posted by Sath
Turn based, no!
Ah well, I hope Versus will be real time like Crisis Core or Folklore.
Get out of here :p TURN BASED FTW!!!!

Just watched the video ... AWESOME just fantastic. Love it. looks very very good and animation is spot on not sure why people think there are problems.

Cant wait to play this bad boy!!!
Commented on 2009-04-16 13:37:05 In reply to lb003g0676
Posted by lb003g0676
But I will stop now, cus I know I shouldn't say anything if I haven't got something useful or positive to say. And I fully understand if some of you don't take too kindly to it.
You can say negative things all you want dude. it's your comment about the game looking like this because it's multiplatform that triggered my reply that's all :)

I can see what you mean regarding the animation not being as good as the one in CG but what do you expect really. no game can achieve CG animation standard anyway.
Commented on 2009-04-16 14:05:02
Sorry Alimo, but turn based not "FTW", its boring.

If I wanted to play turn based I would play chess.
I hate the fact I can't control my character and their attacks rather relying on menus, meh.

I am more into real time combat because that actually takes timing and skills to beat your opponent and not scrolling through a menu all the time and just watch aimations take action.

Ah well, I gave the genre a shot with LO and I got bored quick, so noturn based for me.

I am hoping for Versus to be real time, if that doesn't happen...whatever.
Commented on 2009-04-16 14:05:45 In reply to alimokrane
Posted by alimokrane
You can say negative things all you want dude. it's your comment about the game looking like this because it's multiplatform that triggered my reply that's all :)

I can see what you mean regarding the animation not being as good as the one in CG but what do you expect really. no game can achieve CG animation standard anyway.
Well I guess I expected consistency. And when I play other mo-capped games, generally all the action is mo-capped, not just cutscenes. That is outside of CG.

And the point is the animation themselves aren't that good. Not to typify but they look kind of like low-budget games' animation. Not Final Fantasy. And the reason I brought up multiplatform, is to make sure I wasn't being misconstrued as a butthurt fanboy.

I don't think it's anything to do with console power, just creating a median that suits both console, and that the animation and modelling isn't high-spec like I imagined it would be. Something more budget/time related than hardware related.
Commented on 2009-04-16 14:18:40 In reply to Sath
Posted by Sath
Sorry Alimo, but turn based not "FTW", its boring.

If I wanted to play turn based I would play chess.
I hate the fact I can't control my character and their attacks rather relying on menus, meh.

I am more into real time combat because that actually takes timing and skills to beat your opponent and not scrolling through a menu all the time and just watch aimations take action.
Turn based does not have to mean that no skill is involved, it's just the kind of skill that requires thought rather than twitch. In most JRPG cases though, and probably in this one as well, little strategy is required as the formula for win looks something like this: level grind + best equipment + protective spells = instant win.

But still, this kind of thing is what the fans want and square delivers. If they made FF play like ninja gaiden they'd alienate half their fanbase :P
Posted by lb003g0676
But I will stop now, cus I know I shouldn't say anything if I haven't got something useful or positive to say. And I fully understand if some of you don't take too kindly to it.
Final Fantasy is a big boy, criticizing it is quite alright...in fact, if anything i think it should get harder criticism. The fans are willing to overlook any flaw and turn it into something that makes the game great, so actually looking at it from a perspective that is not the standard frenzied japanofile one might be a refreshing read for some ;)
Commented on 2009-04-16 14:21:10 In reply to docLEXfisti
Posted by lb003g0676
Well I guess I expected consistency. And when I play other mo-capped games, generally all the action is mo-capped, not just cutscenes. That is outside of CG.

And the point is the animation themselves aren't that good. Not to typify but they look kind of like low-budget games' animation. Not Final Fantasy. And the reason I brought up multiplatform, is to make sure I wasn't being misconstrued as a butthurt fanboy.

I don't think it's anything to do with console power, just creating a median that suits both console, and that the animation and modelling isn't high-spec like I imagined it would be. Something more budget/time related than hardware related.
... as I mentioned above, please bear in mind that this is the December 2008 build ... a lot will improve ;)
Commented on 2009-04-16 14:22:42
Love the music though. Kind of Steve Reich-ish when not in combat.
Commented on 2009-04-16 14:23:02 In reply to docLEXfisti
It looks pretty cool, but I hope they use the remaining time to also focus on details.

They really need to change the running-animation when you're blocked by a wall. Looks so retarded when the character stands running in front of some obstacle without moving.(Something that is common in japanese games)

Characters also do not face enemies in battle. They stare in the wide space which also make them look retarded.

Dont get me wrong, I seriously love the FF series, but I can't satnd seeing such good games beeing crippled by easily removable flaws.
Commented on 2009-04-16 14:23:51 In reply to docLEXfisti
Posted by docLEXfisti
... as I mentioned above, please bear in mind that this is the December 2008 build ... a lot will improve ;)
As usual, please show a game that actually proves this little theory of old crappy code and superb splendid final product. It doesn't exist.
Commented on 2009-04-16 14:30:11
Awesome, thanks DjMizuhara, been waiting for Gamersyde to deliver and you guys did it :p

Looks great. Love the graphics the music, the battle system looks quite fun too. Got me hyped up.
Commented on 2009-04-16 14:33:53
Ok, game has always been a must buy for me, and as a whole the game does look quite good for a FF game, some nice lighting effects, pretty standard animation etc and looks like it can stand beside any other RPG released this gen.

I do have concerns with the frame rate, particularly in the in-engine cutscenes, they seemed to drop quite often into possibly single digit figures which is never a good thing. It took the edge of TLR for me in its fights and it could do the same here.
FF on the PS2, certainly what i remember of X and X-2 the frame rate was pretty solid, but here the first REAL in game footage outside of a specially edited trailer is choppy, never a good sign.
Commented on 2009-04-16 14:48:03
I don't want to watch it if there's a way to play it without having to import the movie... Is there?
Commented on 2009-04-16 14:49:03
Not really a fan of this series, only played VII and X. But just watched both vids.

Graphically it looks great, I am not ready to make that call yet but it seems like the best looking game from a japanese developer so far this generation. Or one of the best. Battle system looks fun, but I get it the actions in the demo are heavily limited (no summons, no items) and I am not particulary a fan of that music, but I guess it sets the tone.

Anyway, thanks for videos. Overall the graphics were the highlight of that demo for me, visually the game looks spectacular.
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