Which also is called Driver: Parallel Lines, but that's too long for the topic. Anyway, here are 10 images from the fourth game in the series, and it seems to be a mix of screens from both the PS2 and Xbox version. I love anti-aliasing, don't you?
during the 64 era Nintendo at least had Rare in their prime, but it was the start of real painful gaps in content. (3 Hours ago)
if you skipped the 64, Gamecube and Wii you may not feel their software issues the same as others. From what they've shown so far they've done little to correct their previous console issues. (3 Hours ago)
I don't think Nintendo can or will fit the mold he expects them to though. They never have, really. (4 Hours ago)
Jim always presents a solid argument. I think Nintendo has more wiggle room with this thing than people think if the market responds poorly to it. A portable SKU for example. (4 Hours ago)
@droezelke: The complaints he has in that video are mostly valid I'd say, sadly. (4 Hours ago)