IMAGES | X360 Thursday, June 2, 2011 | 3:44 AM

First screen of Crimson Alliance

First screen of Crimson Alliance

Certain Affinity has put online a screen of its RPG Crimson Alliance which will be available to download this summer on Xbox Live Arcade.


All comments

Commented on 2011-06-02 10:42:27
one post about loot on the facebook page rescued this game for me, atm. Will wait and see for more.

http://c1514732.r32.cf0.rackcdn.com/d79365c9-1390-...
Commented on 2011-06-02 11:57:52
Mehh...I love bazylions of weapons and always looking for the best one even if it does only +0,1 more damage. Thats the fun.
Commented on 2011-06-02 12:23:51
imo, plain wrong. I can cope with a middle ground, but games that throw useless loot like mass Effect 1 to full our inventory and make it a chore to manage, to crap loot after loot that spawns with every minion killed or just plain useless loot like FFXIII weapon system that makes you deal with the same weapon chapter after chapter, so many hours and begs you to spend items upgrading them, for you to recieve a "new" stronger one that is just a bit stat-weaker that the weapon before because of the slight upgrade of the previous you had to endure, its all just poor conceived loot systems.

Let them streamline and make the fine balance, there is still to come a game that I played and tried to make a clinical look at loot and how to improve it, so i say let'em try to do that.
Commented on 2011-06-02 18:52:08
That shot is not doing them any favors. It looks bad in the thumbnail. You can't see what's interesting about it (the depth) until you blow it up.

Sure are a lot of top-down loot-drop games.
Commented on 2011-06-02 19:50:54
Is this the spiritual successor too Torchlight 2, because it sure looks like it.
Commented on 2011-06-02 19:58:54 In reply to twitchfactor
Posted by nostradamus
imo, plain wrong. I can cope with a middle ground, but games that throw useless loot like mass Effect 1 to full our inventory and make it a chore to manage, to crap loot after loot that spawns with every minion killed or just plain useless loot like FFXIII weapon system that makes you deal with the same weapon chapter after chapter, so many hours and begs you to spend items upgrading them, for you to recieve a "new" stronger one that is just a bit stat-weaker that the weapon before because of the slight upgrade of the previous you had to endure, its all just poor conceived loot systems.

Let them streamline and make the fine balance, there is still to come a game that I played and tried to make a clinical look at loot and how to improve it, so i say let'em try to do that.
Mass Effect was at the extreme. Not only did they give you a bajillion fuckin' items every ten seconds, but the inventory was just 100% awful. Diablo 2 did just fine by limiting the inventory, and making you go back to town frequently to identify/sell anything that wasn't awesome but without making it hard.

Also, no one is "wrong" except yourself for saying someone else is wrong. Plenty of people love that kind of game. Giving examples of games that did it poorly is hardly a great way of making your argument when games that did it well... well they did it well.
Posted by twitchfactor
That shot is not doing them any favors. It looks bad in the thumbnail. You can't see what's interesting about it (the depth) until you blow it up.

Sure are a lot of top-down loot-drop games.
You're not supposed to be looking at the thumbnail you are supposed to look at it at the full resolution... So...? It does look awful, both in that it shows nothing and that it looks like the game is running a significantly lower resolution then the picture itself.
Commented on 2011-06-02 21:30:01 In reply to pythxvii
Anyone who's ever taken an art and/or marketing class knows about composition and the "10 foot test", where you see how something looks far away (in this case, a thumbnail) as well as up close (fullscreen). In today's A.D.D. society, thumbnails count as much as a fullscreen shot and a snappy headline.
Commented on 2011-06-02 21:31:12 In reply to omniscient
Posted by omniscient
Is this the spiritual successor too Torchlight 2, because it sure looks like it.
You might want to review Torchlight screenshots.

About the game


What's up?
  • alimokrane
    alimokrane @nostradamus: awesome trailer. makes me wanna play the game again for like the 4th time :) (2 Hours ago)
  • nostradamus
    nostradamus @scoobs0688: better to have a copy of that thing on my shelf than a retail copy of hype shit like no man's sky. (18 Hours ago)
  • GriftGFX
    GriftGFX I think I would have left it in the box. (18 Hours ago)
  • GriftGFX
    GriftGFX Guy unboxing a factory sealed, promotional 2600: [url] (18 Hours ago)
  • scoobs0688
    scoobs0688 I don't understand why they felt the need to have a physical release... they can't sell more than like 50k copies of that thing. (19 Hours ago)
  • nostradamus
    nostradamus [url] (19 Hours ago)
  • nostradamus
    nostradamus quatum break steam & retail [url] what a awesome trailer, and none of that 800p blurry pos-process crap. Holy Moly 6 DVDs! (19 Hours ago)
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