Focus Home Interactive has released the first screenshots of Call of Cthulhu. The RPG-Investigation game is now being developed by Cyanide using Unreal Engine 4 and targets a 2017 release on PC and consoles. More details and screens inside.
Cyanide Studio and Focus Home Interactive unveil Call of Cthulhu with first information and images
H. P. Lovecraft's famously twisted universe will be coming alive on consoles and PC in 2017, in the official video game adaptation of Chaosium's pen & paper RPG Call of Cthulhu. The Cthulhu Mythos has grown to become one of the largest shared universes ever envisioned, giving birth to countless stories, novels, and even movies ever since the original publication of Lovecraft's The Call of Cthulhu. Today, discover the game's first screenshots, which showcase the dark, oppressive ambiance of the game's semi-open environments built in Unreal Engine 4.
Developed by seasoned studio Cyanide, Call of Cthulhu is an RPG-Investigation game with psychological horror and stealth mechanics, set in a deeply immersive world. On a mission to find the truth behind the death of an acclaimed artist and her family on a backwater island, the player will soon uncover a more disturbing truth as the Great Dreamer, Cthulhu, prepares its awakening...
"We are happy that Focus entrusted us with the development of a videogame adaptation of the legendary RPG Call of Cthulhu. As long-time fans of the license, working with longtime partner publisher Focus Home Interactive on such an original and exciting project is, once again, a privilege. We hope to offer fans the game they've long been waiting for."
Patrick Pligersdorffer - CEO of Cyanide Studio
"We are deeply honored to be partnering with Cyanide again. They've grown alongside us for the past 10 years, to become today one of the best independent developers in Europe. With titles such as Styx: Master of Shadows and the Blood Bowl series, they've proved their creativity and ability to offer strong gaming experiences in original worlds. Cyanide has been wanting to make a Call of Cthulhu adaptation for years. They now hold all the cards to create a game that will please fans of the Cthulhu mythos, as well as players eager for rich and original gaming experiences."
Cédric Lagarrigue - President of Focus Home Interactive
Call of Cthulhu will release in 2017 on consoles and PC
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (2 Hours ago)
*about game engine graphics pipelines (2 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (2 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (2 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (2 Hours ago)
Nvidia and AMD don't even provide the API for their graphics cards. That would be the next layer between the developer and the video card. DirectX. (2 Hours ago)