With some luck we got our hands on Ubisofts Lost: Via Domus, released today in the US and on friday in Europe. Inside you will find a couple of videos showing the first steps in the game, showing some characters and the game's story.
You will in the videos see the main character suffering from amnesia. I've only taken the first steps in the game and shouldn't say too much about the game yet, but the graphics are at least pretty good and the controls solid. As many people previously have pointed out, the characters can both look and sound a little bit different from the TV show.
The controls can sometimes be a little bit unresponsive, mostly reminding me of Shenmue 2 - really slow walking, run on triggers, and taking out really big turns when you turn while running. There is of course a chance that you can get used to it, but it can be irritating getting stuck on objects while running here as much as it was in Shenmue.
The second video below will show the Flashback feature in the game, while the third one show the characters in the game and a puzzle. These videos are unfortunately not in HD resolution, sorry about that.
@Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (5 Hours ago)
These Quake betas are too short. They could at least run later into Sunday. (7 Hours ago)
The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (7 Hours ago)
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (8 Hours ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (8 Hours ago)