VIDEO | X360, PS3 Wednesday, March 31, 2010 | 9:23 PM

Fist of the North Star : Ken Shiro Taunt Kills

Fist of the North Star : Ken Shiro Taunt Kills

DjMizuhara sent us a new video of Hokuto Muso in which you'll see Ken Shiro taunting the enemies before killing them with one special move. The taunting dramatically changes the game and is something that most western journalists have totally missed. To taunt the enemies, the player needs to press L1 and L3 at the same time, this will trigger the enemies to conveniently line up for one of Ken's famous killing moves. Enjoy.

Taunt kills

All comments

Commented on 2010-03-31 21:57:07
That just looks silly rather than the "omg brutal" I think they were aiming for.
Commented on 2010-03-31 22:56:58
I like it. Pretty awesome.
Commented on 2010-03-31 23:01:24
"something that most western journalists have totally missed."
I just saw it and totally missed it, I'm not sure it brings anything to it frankly.
And I don't know if it's me, or something the player was doing, but the AI just looked plain artificially UNintelligent.
Commented on 2010-04-01 01:28:43 In reply to crookedmind
Posted by crookedmind
"
And I don't know if it's me, or something the player was doing, but the AI just looked plain artificially UNintelligent.
I think everyone has noted the terrible/non existant AI.
Commented on 2010-04-01 03:36:17
my god, Japanese game design just keeps getting worse and worse.
Commented on 2010-04-01 05:18:37 In reply to crookedmind
Posted by crookedmind
"something that most western journalists have totally missed."
I just saw it and totally missed it, I'm not sure it brings anything to it frankly.
And I don't know if it's me, or something the player was doing.
Well you'll see and hear just before the killing moves is Ken taunt, this causes the enemies to all jump into a nice convenient area where they'll all try and attack the player at the same time, so when they line up you're able to use one of your special finishing moves. What this changes is the amount of time the player needs to complete the level, instead of beating on each enemy individually you can take out dozens of enemies in one go, making the play through much more bearable thus making the game a lot more fun and a lot less frustrating.
Commented on 2010-04-01 06:12:57 In reply to DJmizuhara
That sounds awesome.

Despite being a series I'm pretty much jumping in and out of now and then, I'm really a bit of a fan of the Dynasty Warriors - or "Musou" - games. One of the things that I find so appealing about them is how you essentially herd enemies, gathering them in a nice bunch and then tear through them with your assorted - then fully charged - special attacks. It is that almost hypnotic, somehow eternally gratifying quality to the way you take out huge amounts of enemies in a pulse like, almost rythmic fashion that has me returning to it. It really shares that basic appeal with old school brawlers where you - regardless of how limited the move set - had the key aspects of it required to create a satisfying combo cycle that put you in some sort of trance.

The main problem of the games is the monotony that eventually does catch up to you, but the cure for that has traditionally been the co-op. With a co-op friend with which to have a nice - often completely unrelated - chat whilst messing up countless, brainless thugs, DW are still amazingly compelling.

From videos it seems that the attack timing is pretty unique in this one though, compared to Samurai, Dynasty and Gundam, and that has me a little bit worried. Hopefully it has its own groove though. They have really captured the art style well, considering their budget limitations, and it seems just as cheesily awesome as the manga it's based on.
Commented on 2010-04-01 08:55:12
I was hoping for a God Hand 2.
Commented on 2010-04-01 09:38:45
Indy is back and in his chair and said it all ,GOD HAND 2 !
Would love to see that too !
Commented on 2010-04-01 09:47:28 In reply to teh_d00d
Posted by teh_d00d
I was hoping for a God Hand 2.
That would be Madworld. Clover dissolved and formed Platinum Games, and Atsushi Inaba - producer on God Hand - was the producer on Madworld.

That's not to say the appeal is quite the same. God Hand was a pretty deep brawler whereas Madworld harkens back more to the simplicity of the 16 bit era. Regardless, they're both OTT mental.
Commented on 2010-04-01 19:38:17
Can't wait for this!!!

ATATATATATATATATATATAT!!!!!!!!!!!!!!! :D

About the game


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