X360 Wednesday, September 27, 2006 | 10:39 AM

Footage of Alan Wake

Footage of Alan Wake

During the Intel Developer Forum conference last night, Remedy was invited to show how Alan Wake looks today. It was played on a PC, but the Xbox 360 version shouldn't be much different. Do I have to say it looks awesome?


Intel conference footage
Download: AVI

All comments

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Commented on 2006-09-27 10:55:10
He reminds me of Mulder from Mulder and Scully in the X-files... Someone remind me...

Was Scully hot or not?
Commented on 2006-09-27 11:02:48
Yes. Gillian Anderson, was and is, hot.
Commented on 2006-09-27 11:03:29
someone was saying Alan Wake was looking interesting the other day... lol, well.. pwned!

That was like the most amazing stuff I've seen in months! Bring it on Remedy! :D
Commented on 2006-09-27 11:14:33
oh my god!

that is the single most impreesive thing i have ever seen

im sorry mods but this has to be said


HOLY FUCKING SHITBALLS!!!!!!!!!!!!!!!!!!!!!!!!!!

also did u see what game pad they were using....hmmmm very nice


thank u manager...thank u so so much
Commented on 2006-09-27 11:14:59
Awesome awesome :)
Commented on 2006-09-27 11:22:41
get me away from that video...i cant stop watching it
Commented on 2006-09-27 11:27:25
holy sh1t! Alan Wake was off my radar until now.

incredible!
Commented on 2006-09-27 11:30:13
That was simply stunning, I didn't think for a second that the game would be that open.

Silent Hill has a new rival! :D
Commented on 2006-09-27 11:30:59
Well this game was coming out for PC, 360 and PS3, but MS made it a 360 exclusive as well as for PC. I might get this game if the gameplay system and story and graphics are as intense as they said it was. For now, it was awesome, I liked the tornado and the dark cloud.
Commented on 2006-09-27 11:32:26
amazing. however, that was shown on a quadcore pc right? i just hope the 360 can handle that with the phisics and all (since the 360 only has 3 core's)
Commented on 2006-09-27 11:44:20
A developer responded and said in regards to the 360 being able to handle this that the 360 has 6 cpu threads.
Commented on 2006-09-27 12:07:34
While I know Remedy has many PC fans, I wish they'd just give in and build their games for consoles. Their character/narration based approach to games would find an infinitely bigger audience on the consoles, and the likes of Alan Wake and Max Payne would be in everybody's interest to nab as exclusives to define their platform.

The reason I would prefer it if they started out on consoles is because they'd be properly optimized for consoles then. It took ages for Max Payne 1 to spawn a comparable console offspring, and even then it was plagued by load times, slow down and texture downgrade. It's not that games can't be ported beautifully, it's just that they... never are.

Hopefully this game will make proper use of gamepads though, and offer analogue movement instead of "walk - RUN!" like in most PC -> console offerings. (Max Payne couldn't walk at all! Keyboard be damned!)

Of course, if MS' gamepad becomes something of a standard (NOT LIKELY) in Vista gaming, control mechanisms won't have to be held back by the depressingly archaic digital movement of today's PC action games, or the lack of ambition with the ones handling the port. That really remains to be seen, though.
Commented on 2006-09-27 12:07:49 In reply to 0onar
Posted by 0onar
amazing. however, that was shown on a quadcore pc right? i just hope the 360 can handle that with the phisics and all (since the 360 only has 3 core's)
The 360 will be able to handle it just fine. A PC has lots of overhead while the 360 has next to none. That intel CPU also had to be overclocked by 1 ghz per core which made it only slightly faster then whats in the 360 in terms of mhz/ghz. The 360 CPU is also specialized for gaming while that pc was not nor could it ever really be.

I wonder though, the was playing with a x360 controller is it possible they were running this on a 360 dev kit and Not the Falcon NW PC like they said they were? I mean if you were demoing a PC game why would you use a controller? Just seems odd to me.
Commented on 2006-09-27 12:13:45
the cpu's in the 360 are better than than that computor but it has a extra core.....also that computor costs the same as a fiat punto.
Commented on 2006-09-27 12:15:04
The 360 controller works on the pc.

That cpu they were using massacres the 360's cpu, but you are correct the 360 is a dedicated gaming machine and it isn't, but that cpu didn't need to be overclocked to be able to beat the 360's cpu is my take on it.

All in all I do believe the 360 can run the game just fine.

Repeat the 360 cpu isn't better than cpu I think.. the 360 cpu has more peak gflops (maybe), but I don't think the 360 cpu beats that.
Commented on 2006-09-27 12:20:29
if MS have any sense they will really push this for vista/360


more then any game before...this cud be the halo 3 for the people who dont like shooters....im still amazed by the footage...

bravo remedy...take ur time with this 1 plzzzzz
Commented on 2006-09-27 12:24:33
HOLY GOD. there is NO way in hell that the 360 can pull this off. sorry. wont happen. after seeing the prey and fear "ports", im not convinced. sorry.


plz dont ban me. but i was just wondering why the vid was so blury and low res? I REALLY WANT TO SEE IT! i cant wait for this game. its a total silent hill rip, but thats whats so good about it! must see more!
Commented on 2006-09-27 12:40:33
Due to the multi-threading nature of the PowerPC Core, the 360 will be able to pull this off. The 360 has a theoretical 6 cores, due to each core having two threads.

This is a game for Vista... and Vista isn't exactly resource friendly, so you've got to imagine the processor is already running a lot of background tasks.

I have faith in the 360.
Commented on 2006-09-27 12:55:21 In reply to SimonM7
Posted by SimonM7
While I know Remedy has many PC fans, I wish they'd just give in and build their games for consoles.
This is exactly what Remedy is doing NOW! We are making both PC and 360 versions by ourselves and they are being developed parallelly. At the same time. By the same people.

And the 360 version will look good. Promise.

Anyway, thanks for the kind comments :) and happy gaming!

Mika Reini
Remedy Entertainment
Commented on 2006-09-27 13:04:24
Looks great.
The biggest problem getting this running smoothly on the 360 won't be the CPU but the GPU. The 360 gpu is already pretty far behind current PC gpus (look up the fillrate)

A lot of decent developers are struggling with. (See: MotoGP, Oblivion, Quake IV, Gears of War, Battle for Middle Earth II, etc )
But hopefully we'll see it on a 360 at X06.
Commented on 2006-09-27 13:11:41
Still kind of curious about what this game will be about ^^ not that much info have came out about it after all.
Commented on 2006-09-27 13:16:38 In reply to MikaRMD
Posted by MikaRMD
Mika Reini
Remedy Entertainment
I love it when we get confirmation straight from the source!

Are we gonna be getting Alan Wake branded rubber underwear with the collectors edition? I mean it is going to be uber-scary right?
Commented on 2006-09-27 13:17:20
Does anyone know the specifics of the GPU that this is running on?
For a large presentation like this, you would imagine that they would use the best available. (which is what, dual 7900gtx in SLI or X1900GT crossfires?)
Commented on 2006-09-27 13:18:47 In reply to josef
Posted by josef
Looks great.
The biggest problem getting this running smoothly on the 360 won't be the CPU but the GPU. The 360 gpu is already pretty far behind current PC gpus (look up the fillrate)

A lot of decent developers are struggling with. (See: MotoGP, Oblivion, Quake IV, Gears of War, Battle for Middle Earth II, etc )
But hopefully we'll see it on a 360 at X06.
Actually the GPU in the Xbox 360 is still more advanced than the current high-end cards.

The hardware is more than powerful enough to run this game, it's just taking time to exploit it's power. Quite why you mention that the Gears of Wars developers are struggling is a mystery to me.
Commented on 2006-09-27 13:33:11
Hey Mika Reini, congratulations on the game, it looks spectacular......

But can you guys fix that running animation...the game looks AMAZING but as soon as he starts to move it just kills the immersion factor.

This is one of my most anticipated games, so keep up the good work.
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