Throughout the first year after the release of For Honor, Ubisoft will release various contents for the game and Season Pass owners will get early access to some of it. The first season will see the release of 6 new heroes and 6 new elite outfits plus a War Pack available day one. Details inside.
UBISOFT® ANNOUNCES FOR HONORTM SEASON PASS
Features Six All-New Heroes with Seven-Day Early Access for Season Pass Owners
SAN FRANCISCO — February 2, 2017 — Today, Ubisoft® announced that the For HonorTM Season Pass will include six all-new Heroes available seven days before they are released to all players plus additional in-game gear and 30-day Champion Status, which will give players more experience points and loot. Additional post-launch content, including new maps, modes and gear, will be available for free to all players.
The For Honor Season Pass can be purchased alongside the full game or through the Gold Edition. The contents of the For Honor Season Pass include:
• Six all-new Heroes available seven days before released to all players
• Six elite outfits to customize the new Heroes
• Day One War Pack
o One exclusive sunbeam effect on emotes for all Heroes
o Three exclusive emblem outlines
o Three scavenger crates to unlock additional gear
o 30-day Champion Status that gives XP boosts to friends, more XP from crafting and additional end-match loot
All Season Pass content, except the six post-launch Heroes and their elite outfits, will be available at launch on February 14, 2017. The new Heroes will be progressively released by batches of two at the beginning of a new Season of the Faction War – the persistent cross-platform metagame that will evolve the war across the world of For Honor. After this early-access period, these Heroes can be unlocked via Steel, the For Honor in-game currency given for completing matches and in-game challenges.
Additional free content will also be released across three Seasons following launch. This post-launch content, including new maps, modes and gear, will be available for free to all players. Season Pass holders will receive early access to some elements of this post-launch content.
Players looking to hone their skills before launch can join the For Honor Open Beta from February 9 to February 12, 2017. This beta will include the new Elimination mode, a best of five rounds four-versus-four match with no respawns. Elimination joins three additional modes playable in the open beta including Dominion, Brawl and Duel, and nine playable Heroes. At launch, For Honor will feature twelve playable Heroes and five different multiplayer modes.
Developed by Ubisoft Montreal in collaboration with other Ubisoft studios*, For Honor offers an engaging campaign and thrilling multiplayer. Players embody warriors of the three Great Factions – the bold Knights, the brutal Vikings and the enigmatic Samurai – fighting to the death on intense and believable melee battlefields. The Art of Battle, the game’s innovative combat system that puts players in total control of their warriors, allows them to utilize the unique skills and combat style of each Hero to vanquish all enemies who stand in their way. For Honor will be available on February 14, 2017.
For more information about For Honor, please follow us on Facebook at facebook.com/ForHonorGame and on Twitter at twitter.com/ForHonorGame. For the latest on all of Ubisoft’s games, please visit ubiblog.com.
*Associate studios are Ubisoft Quebec, Ubisoft Toronto and Blue Byte, a Ubisoft studio.
@Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (1 Hour ago)
These Quake betas are too short. They could at least run later into Sunday. (3 Hours ago)
The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (3 Hours ago)
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (5 Hours ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (5 Hours ago)
@Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (5 Hours ago)