VIDEO | PC, Xbox One Wednesday, September 21, 2016 | 6:15 PM

Forza Horizon 3 with proper drivers

Forza Horizon 3 with proper drivers

The promise of new drivers is always something to hold on to when a game does not perform as well as it should, and the release this afternoon of Nvidia's latest ones has proved us right. While we were experiencing quite severe stuttering issues this morning, even at 1080p, our time on the game with the new drivers has been 99% smooth with DSR 1440p. The (minor) drops are now really rare, and they have no negative impact on the experience. We can now say we are relieved for all those who are eargerly waiting for the PC version to unlock on Friday (Ultimate Edition only obviously). If you need proof, simply check out the video inside.
Note: Let us remind everyone that 60 fps racing games don't look very good in streamed videos, even when using our stream, which is way better than YouTube. That's why we advise you to take the time to download the file.

PC used for capture: i7 6700K @ 4.5 GHz, 16 Go RAM (DDR4), Windows 10, Nvidia GTX 1080 Founder's Edition MSI

PC - DSR 1440p - Ultra (FR)
PC - DSR 1440p - Ultra (EN)

All comments

Commented on 2016-09-21 21:09:18
Only watched the stream, not blown away by the graphics, but I don't mind average graphics if it looks nice which I don't think it does largely due (a fault I notice in many games) to the mono-colour foliage have these developers never been to a forest every species of tree and shrub have different shades of green leaves even copper or blue-green yellow-green plus most of them have fruit, nuts or/and flowers that's ignoring herbaceous plants and climbers etc. I don't expect them to study botany but real life foliage looks much more varied and it doesn't require high end graphics its just colour.
Commented on 2016-09-21 21:39:52 In reply to MrRygar
Posted by MrRygar
Only watched the stream, not blown away by the graphics, but I don't mind average graphics if it looks nice which I don't think it does largely due (a fault I notice in many games) to the mono-colour foliage have these developers never been to a forest every species of tree and shrub have different shades of green leaves even copper or blue-green yellow-green plus most of them have fruit, nuts or/and flowers that's ignoring herbaceous plants and climbers etc. I don't expect them to study botany but real life foliage looks much more varied and it doesn't require high end graphics its just colour.
plants. first world problems.



wait, it is.
Commented on 2016-09-21 21:46:40
What is the 'goal' or objective of the game?
Commented on 2016-09-21 21:51:09 In reply to Wheat_Thins
Get as many followers as possible to expand the festival. To have more followers, you must win races and events. Not very deep, story-wise. :)
Commented on 2016-09-21 23:02:28
Sounds like Facebook with wheels.
Commented on 2016-09-21 23:06:32 In reply to MrRygar
Something definitely seems up with the pc version. the video encoding is great and the frame rate doesn't seem to be the issue either.

However the environment lighting, draw distance, shadow draw distance, and the vehicle clear coat somehow feel lackluster compared to the Xb1 videos.
http://gamersyde.com/hqstream_forza_horizon_3_prev...
http://gamersyde.com/hqstream_forza_horizon_3_fh3_...


that is pretty awkward.
Commented on 2016-09-21 23:23:30
My mind could be playing tricks on me and the pc version could be the same as xb1... but in this video and in the other pc videos, something about it feels a little bland and lackluster.
Commented on 2016-09-22 00:14:58
weird, it almost looks as if the game is not rendering 1080p but less. With Quantum Break it was the same I think. I know the video is 1080 (and even with DSR...) but something feels weird about the pixel ratio. IS it like that in the game as well? Maybe some kind of awful grain filter? I always download videos so i can't be related to the stream.
Commented on 2016-09-22 00:51:24 In reply to rogermorse
Hum, I downloaded the files too and the image is sharp when the video is displayed in its native size (1080p), I own a 1440p screen so fullscreen 1080p videos tend to be a bit blurry, but in real size it's really sharp.

I don't think there's a grain filter either, sky is really smooth and not grainy.
Commented on 2016-09-22 01:50:31
there are so many pop ups, especially the shadows. did they use a SSD?
Commented on 2016-09-22 02:00:58
You guys are imagining something. Lighting is exactly the same across both versions. It's just that the noon-light in this video is not very flattering. Here, have a comparison. https://www.youtube.com/watch?v=dDG2R1yIuHU
Commented on 2016-09-22 04:03:17 In reply to etd
Posted by etd
You guys are imagining something. Lighting is exactly the same across both versions. It's just that the noon-light in this video is not very flattering. Here, have a comparison. https://www.youtube.com/watch?v=dDG2R1yIuHU
They do seem to be very close, thank you for this.
Commented on 2016-09-22 04:55:19
Stunning...almost too clean though.
Commented on 2016-09-22 07:09:09 In reply to mca90
Of course they did.
Commented on 2016-09-22 11:14:33
There does seem to be a bit of shadow pop up, but I think that's rather common in an open environment like this.
Commented on 2016-09-22 18:16:32
I still only see bad drivers in that video :)
Commented on 2016-09-22 19:21:07 In reply to rezehnder
Posted by rezehnder
I still only see bad drivers in that video :)
I see what you did there.
Commented on 2016-09-22 19:40:59
I think what you are seeing with difference to Xbox version is GS have turned of motion blur which IMHO does add to the look of the game

About the game


What's up?
  • MrWhite
    MrWhite The game doesn't have to rely on cheap jump scares normally associated with traditional game design in VR. The immersion just does it automatically. It's something a normal TV can't compete with. (18 minutes ago)
  • MrWhite
    MrWhite the game should come with a warning and a disclaimer should you decide to play it in VR. As soon as you're there, it's extremely uncomfortable, even if nothing is happening. (20 minutes ago)
  • MrWhite
    MrWhite @alimokrane: Trust me on this, if immersion and horror is the aim here, and it is, then first person and VR makes perfect sense. I'm not joking when I say this... (21 minutes ago)
  • MrWhite
    MrWhite @alimokrane: The demo is tame compared to what I seen in the first 45 minutes. The atmosphere got ramped up big time, and don't be thinking you're safe behind closed doors or walls. (22 minutes ago)
  • alimokrane
    alimokrane @MrWhite: I know people prefer VR or first person view but if they were to patch 3rd person view, my life would be complete. (22 minutes ago)
  • MrWhite
    MrWhite Light and shadows, as well as sound, play a massive role in the design of the game. I'm confident it'll be a return to form. (24 minutes ago)
  • alimokrane
    alimokrane @MrWhite: True. I still havent got over how scare the RE7 demo was... crickey! (25 minutes ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories