I've found some old friends from the PGR2 days to play a bit of free-roaming Forza Horizon tonight, playing through a simple coop missing having us go through one point of the map to another quite far away. Sorry in advance about my driving, I'm not very good at this in the first place, and going to my current in-game Impreza to the 599XX was quite the experience :) Update: Added a video showing the day/night cycle at two different points of the map.
So Forza Horizon 3 also benefitted from FM6: Apex. Quantum Break's PC version was Remedy's first foray into DirectX 12 development. And I also agree it seems like it was decided late in the process. (27 minutes ago)
Source: [url] He was referring to Quantum Break on PC. Also, I'm sure Turn 10 shared what it learned from Forza Motorsport 6: Apex with Playground Games (29 minutes ago)
@alimokrane: True, Remedy's Head of Communications said: "We have worked on this release for a while. We got a lot more experience in shipping DX11 titles." (31 minutes ago)
perform very well. I am expecting Gears 4 to follow suit. (1 Hour ago)
To be honest, QB looks great on XO. the PC port was a fiasco really.. MS shouldnt have forced them to do it. Other games which intended to have a DX12 port well early look great. ReCore and Forza H3 (1 Hour ago)
Not that DX12 wasn't (isn't?) over hyped :D (1 Hour ago)
AW runs at 10fps on my laptop, when UE3 and other engines thrive running on that shit toaster. (1 Hour ago)