X360 Saturday, October 29, 2005 | 12:01 AM

Frame City Killer: Trailer & even more images

Frame City Killer: Trailer & even more images

It sure has been a great week for Namco's Frame City Killer. Alot of images, and now: finally a new trailer, and a quite good one too! But - you know the feeling when you hear really, really bad music? You know the punch in the stomach you feel when you hear really, really bad japanese music? Well, you know where I'm going at, and just relax and listen to the trailer. 20 images from the Xbox Live mode added too.


October trailer
Download: AVI

All comments

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Commented on 2005-10-29 00:26:01
There is nothing better than bad japanese music. Everytime i hear bad japanese it takes me back to my hours and hours of playing daytona usa *sheds a single tear*
Commented on 2005-10-29 00:28:02
I actually like the music in this trailer ... :|
Edit: Daytonaaaaaaaaaaaa Daytonaaaaaaaaaaaaaaaaaaa let's go my babyyyyyyyyyyyy !!!
Commented on 2005-10-29 00:34:11
hey blimblim quit leavin us hangin and explain the online mode for us japanese impared
Commented on 2005-10-29 00:36:01 In reply to phillymantis
Posted by phillymantis
hey blimblim quit leavin us hangin and explain the online mode for us japanese impared
Basically it's a mini game where you have to kill as much people as possible and you get cash rewards. With this cash you can buy some gachapons (like in Shenmue). No idea if there is more or not.
Commented on 2005-10-29 00:58:50
I like the music :)
Commented on 2005-10-29 01:02:23
Teh music my god teh music!!!
Commented on 2005-10-29 01:03:52
I thought they were saying "lets go awayyyyyyy"
Commented on 2005-10-29 01:05:18 In reply to rjcc
Posted by rjcc
I thought they were saying "lets go awayyyyyyy"
Could be, my english was very back when I was playing this game ;)
Commented on 2005-10-29 01:19:54
i dunno... why is it that the pre-rendered footage does look so much better compared to the ingame-material (especially the lightning)? unreal-engine can do so much better than even the prerendered stuff :-/
Commented on 2005-10-29 01:27:19 In reply to OriginalBuckRogers
Because the devteam sucks ? :p
Commented on 2005-10-29 01:32:48
Thanks
Commented on 2005-10-29 01:40:56 In reply to LEBATO
Why does everything look like it was dipped in Vasaline? So shiny!
Commented on 2005-10-29 01:53:45 In reply to Beowulf
Posted by Beowulf
Why does everything look like it was dipped in Vasaline? So shiny!
Posted by snoopers
Because the devteam sucks ? :p
:)
Commented on 2005-10-29 01:55:27 In reply to BlimBlim
Posted by BlimBlim
Could be, my english was very bad back when I was playing this game ;)
lol, so was theirs.
Commented on 2005-10-29 02:11:47
Hey, it's looking very promising. Not half as bad as the first few videos/shots. Actually looking forward to rent it.
Commented on 2005-10-29 02:12:59
heh...the file name is pretty funny, abbreviated as fck.... ;)
the game itself is looking leaps and bounds better than before, but at the end of the day, it will be remembered as a launch title, not much more.
Commented on 2005-10-29 03:30:04
Damn The cgi Sould be gameplay grahpics, it looks like a pimped out xbox game
Commented on 2005-10-29 03:31:29
It isn't a launch title =P Expect this in february I believe, so it should get MUCH better. Just look at hos nba2k6 looked at x05, and look at it now. The character models are almost all fixed, the ninja cheerleaders have been replaced with actual cheerleaders, and it is looking top notch.
Commented on 2005-10-29 04:13:58 In reply to Mariochief
Posted by Mariochief
Damn The cgi Sould be gameplay grahpics, it looks like a pimped out xbox game
LOL

And what's up with that music, I swear it's in every trailer I've seen so far. The action looked good, but I want to see actual in-gmae stuff and not pre rendered or CG cutscenes.
Commented on 2005-10-29 04:46:45
actually bad Japaneese music brings back memories of the Ghost in the Shell movie music...cringe
Commented on 2005-10-29 06:14:50
YOU'LL NEVER GET KHAN!!
KKHHHHHHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANNNNNNNNNN!!!!!!
Commented on 2005-10-29 06:49:11
Shenmue had great music, but terrible voice overs, WERE ARE THE SAILORS' LOL
Commented on 2005-10-29 10:40:46
The CG looks great and the characters really aren't that far behind (other than the hair)

I wonder if Unreal Engine 3 has a weakness in that respect? None of the other UE3 games have prominent hair as it's covered by helmets or bandanas or they have shaved heads!
Commented on 2005-10-29 11:24:21
I think it's a matter of developers not really knowing how to solve the hair issue. I think the best looking hair I've seen is prolly in the MGS4 trailer, but that still doens't explain how a long haired girl like that is supposed to be tackled from a visual standpoint.

It's clearly easier if you're going for an anime style like DoA or a stylished look like PDZ because then you don't have to worry about texture so much. What really makes that blonde girl in this game's hair look awful is the disguisting texture/normal mapping on it and the fact that it's just a chunk of ickyness. It could certainly be engine related though of course, since most in-game animation stuff is modelled in games using UE, UE2 and UE3.

That's really my worry in this whole licensing craze of the UE3. Console games start looking as generic and static as PC games. :(
Commented on 2005-10-29 11:37:46
I don't think the technique used to make hair has anything to do with UE3.
I've seen better hair done in UE2 games, that flows and such.

As well, these developers just don't know how to use Specular maps in an convincing fashion.
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About the game


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    alimokrane On a different subject all together. if only the entire world acted like this: [url] (11 minutes ago)
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    alimokrane @Phaethon360: I agree on the enemy variety, definataly but I simply love the little tricks and bits they added here and there. Best weapon has to be the DropShot. Ball of fun! (27 minutes ago)
  • Tiz
    Tiz But with regards to variety, do you mean enemy variety? Because I agree. That is spot on. Gears 3 had so many different Locust & Lambent classes which kept Horde rounds fresh, Gears 4 does not. (47 minutes ago)
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    Tiz PhaeKO outta nowhere. Rod said he wanted to do it right before doing it different and 343 were the blueprint for this which is why a lot of the Gears community still remains intact. (50 minutes ago)
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    Phaethon360 That and the variety just isn't there. So many different enemy and weapon types in Gears 2, which was the high point of the series for me. Gears 3 wasn't bad but it was on the downswing for me. (54 minutes ago)
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    Phaethon360 I really dislike Gears 4. Horde 3.0 was a disappointment, and the mechanics haven't changed much since Gears 1. After playing the remake so soon it just felt like more of the same. (56 minutes ago)
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