VIDEO | X360, PS3, PC Thursday, July 7, 2011 | 8:26 PM

From Dust Dev Diary: gameplay

From Dust Dev Diary: gameplay

Ubisoft has released a new dev diary for their upcoming god game From Dust. The title will be available on XBOX Live Arcade & PC July 27, 2011. No word on release date for the Playstation Network version.

Dev Diary: gameplay

All comments

Commented on 2011-07-07 23:40:02
I think this game looks rad and I'm glad it actually exists and will also be on PC :) Hoping it will have controller support though, looks like movement around the island could benefit from analog control etc.
Commented on 2011-07-08 00:10:14
Its so baffling that a genius like Chachi is making a populous-esche game in the realms of XBLA, where Molilolator hasn't done jack sh*t creative wise.
Commented on 2011-07-08 00:23:19 In reply to DJJoeJoe
Posted by DJJoeJoe
I think this game looks rad and I'm glad it actually exists and will also be on PC :) Hoping it will have controller support though, looks like movement around the island could benefit from analog control etc.
Being that it is releasing on Xbox 360 as well as PC, I am guessing that it will. I know for a matter of fact, that the OnLive "version", which is basically the PC version running some optimization, not only supports KB+M and a controller, but also touch interface for play over iOS and Android devices.
Commented on 2011-07-08 10:12:58
This is going to be great! I just hopes this sells well so dev's will see their is more need for populous-esque games.. I just need more of this!
(I would even be happy with a new black and white, but seeing how Moly has made a mess of his Fable franchise (No clear goal and instead of concentrating on solid gameplay he tries to put as many mediocre features in his games as possible) I would rather see another studio tackle a god game)

About the game
  • From Dust
  • PC, X360, PS3
  • Published by Ubisoft
  • French release: Available
  • US release: Available


What's up?
  • alimokrane
    alimokrane @nostradamus: oh wow, that's neat! I like it (1 Hour ago)
  • alimokrane
    alimokrane @KORNdog: eeek, that sounds shit! bloody microtransactions ruining every thing... (1 Hour ago)
  • nostradamus
    nostradamus this shit is fantastis. never really interested in the game until now: [url] (1 Hour ago)
  • asdfg
    asdfg @KORNdog: and you could craft so OP weapons that it was plain broken. (1 Hour ago)
  • KORNdog
    KORNdog it was one of the earlier full priced games to go that route i think and it wasn't received well as you can imagine. EA haven't really changed all that much it seems. lol (4 Hours ago)
  • KORNdog
    KORNdog @alimokrane: dead space 3 put a lot more emphasis on having to farm crafting materials to make weapons and items (that you could of course pay for directly via microtransactions) (4 Hours ago)
  • alimokrane
    alimokrane @GriftGFX: oh crap... They had to go and ruin it a la resident evil 5.... Will go into that third game with low expectations then. I assume now visceral is history, dead spa e is dead, no pun intended (6 Hours ago)
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