X360, PS3 Tuesday, February 10, 2009 | 11:18 AM

Fuel gameplay trailer

Fuel gameplay trailer

Codemasters and our French friends over at Asobo released this first gameplay trailer of Fuel. Looking good!


Gameplay

All comments

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Commented on 2009-02-10 12:10:26
looks ok.
if its anything like there last racing games the controls will be sweet,
graphics look pretty good and smoothish.
could be a motorstorm killer??

tbh though im bored of racing games
Commented on 2009-02-10 12:38:25
Wow, is that really ingame? The level of detail for an open world racer is surprising. Going to keep an eye on this one.
Commented on 2009-02-10 12:52:44
looks so much fun... really hope its good, tired of all these circuit boring racers from nowdays.
Commented on 2009-02-10 12:53:43
Looks good! I thought Pure was a bit limiting due to the fact it was only quad bikes, but it did look amazing and it played well too.

Indeed, fingers crossed for this one...
Commented on 2009-02-10 13:49:04
looks wicked! and since the collission detection can't be any worse than in the last motorstorm, i'd say this should be quite a bit above Motorstorm, not only graphically.
Commented on 2009-02-10 13:51:51 In reply to DoubleThree
Posted by DoubleThree
looks wicked! and since the collission detection can't be any worse than in the last motorstorm, i'd say this should be quite a bit above Motorstorm, not only graphically.
don't know about that... they are two different beasts alltogether.
one being a closed circuit racer, and the other a no barriers one, the expectations vary.
Commented on 2009-02-10 14:14:01
woah, that looks great. plus UNKLE makes any trailer awesome.
Commented on 2009-02-10 14:31:39 In reply to droezelke
Posted by droezelke
Wow, is that really ingame? The level of detail for an open world racer is surprising. Going to keep an eye on this one.
It is ingame unless they like to do popups in CGI to make it more real. :)
Commented on 2009-02-10 15:58:28 In reply to Slabs
Posted by Slabs
woah, that looks great. plus UNKLE makes any trailer awesome.
I tought it was funny the shadows referance, as this game seems to have some f**ing ugly ones, you can see in the enviremonts of the mountain, so I laughed.

But then I remember that Motorstorm has the same stupied Issue of flickerry uglyass thing, so I cried.
Commented on 2009-02-10 16:12:48 In reply to jesuschrist
Posted by jesuschrist
I tought it was funny the shadows referance, as this game seems to have some f**ing ugly ones, you can see in the enviremonts of the mountain, so I laughed.

But then I remember that Motorstorm has the same stupied Issue of flickerry uglyass thing, so I cried.
Some of the best looking games this gen have horrible shadow behaviour, I've just learned to accept it. :P
Commented on 2009-02-10 16:15:17
Yes! In-game finally!! That looked great and really fun. Glad to see the May target release date. Hope they release a demo too.
Commented on 2009-02-10 16:22:11
Its a must buy :) finaly a open-world "motorstorm" game...

/Rechain
Commented on 2009-02-10 17:05:03
Codemasters really seems to be a roll lately; Dirt, Grid and now Fuel...

Keep up the great racing games, guys!
Commented on 2009-02-10 19:16:07
Looks really great, if the physics are good i'll buy for sure.
Commented on 2009-02-10 19:17:58
Oh and nobody be dissin Motorstorm PR if it weren't for the terrible rubberbanding AI it would be one of the great racers of all time IMO.
Commented on 2009-02-10 19:18:48
looks pretty cool, i just wish it was MORE like motorstorm in terms of big air and craziness. atm it kinda reminds me more of something like mx vs atv untamed, where it has hints of the "extreme" but not quite enough to make it really exciting.

hopefully it should be pretty interesting tho.
Commented on 2009-02-10 19:23:32
Looks promising so far, but I'd be worried if the game has:

1) Lag issues, which is more significant if the bulk of the game is online
2) If there's enough players in the world to make it worthwhile

I'd like to be proved wrong, but I'm not going to rack up my hopes too high!
Commented on 2009-02-10 19:56:50
Looks good.. I just hope it's actually about racing and not arcade-style stunting like in Pure..
Commented on 2009-02-10 20:58:40
14.000 km² + this trailer = nuf said & seen!!!
Commented on 2009-02-10 21:06:40
Considering they are dishing out over 14,000 km² of openworld, racing goodness; that is not a typo, you read right, over fourteen thousand square kilometers (almost 9,000 mi²). I believe that is at least 100x the size of GTA: San Andreas.

It's easily one of the largest videogames of all time, if not the largest. All of it openworld, all of it streaming seamlessly with no load screens.

I think when you take that into consideration, the game looks pretty good.

I am loving the entire over-the-top, post-apocalyptic vibe. There seems to be a lot of the spirit of games like Ubisoft's Speed Devils (Dreamcast) here, and that is a good thing. I guess it now all comes down to control, physics and play mechanics. Some people want arcade style, others want sim style. Personally I hope they give the option for both, and allow the player to chose . . . or better yet, include a slider option, so every player can chose just how realistic or arcadey they want the game to feel. I do not feel there is any reason why everyone who wants to play this game, should not get to play it the way they want to play it.
Commented on 2009-02-10 21:40:38
ever since they went to the signle word titles they've been on a roll this new engine is awesome hope they keep expanding it. 14,000km is just frigging insane with this quality not to mention the weather effects and acts of nature you'll have to deal with (tornadoes etc)

def looking more and more like a buy.... pure was a stunt game of course it was arcady wtf FreeSwag, this is racing it will be more racing/grid style.
Commented on 2009-02-10 21:50:59
14,000 km2 of what exactly? It's fun throwing numbers like that, but we all know that not even 10 km2 of that 14000 will be unique. The rest will all be copy/paste of boringness.

It looks interesting though, but Codemasters...? Bummer...
Commented on 2009-02-10 21:55:06
I thought the 14,000sq km was a typo many times over when I first read up on this game... even now it seems mind boggling, I can't possibly conceive of such a large world for a racing game. Even if the gameplay isn't quite up to the standards of other racers, the scenery and exploration alone will make this game worth playing in my eyes.
Commented on 2009-02-10 21:57:12 In reply to Jato
Posted by Jato
14,000 km2 of what exactly? It's fun throwing numbers like that, but we all know that not even 10 km2 of that 14000 will be unique. The rest will all be copy/paste of boringness.

It looks interesting though, but Codemasters...? Bummer...
Well yeah you say that, but there has to be a reason for it. If they could only manage 10km sq of unique scenery, then surely they'd be perfectly happy with a 5,000sq km game world? It'd still be bigger than anything else on the market, we'd still be blown away by the scale of it. The very fact they're pushing for that extra space suggests that somehow they've managed to keep it varied enough to go that extra mile. Pun subtly intended.
Commented on 2009-02-10 21:59:58 In reply to DDRMidian
That's a fair argument, but I just don't see it happening. I think they just like throwing numbers...devs and publishers just like that kind of stuff. ;)
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